MU Classic
Βόρεια Ευρώπη Κεντρική Ευρώπη Νότια Αμερική Ανατολική Ασία

Το κλασικό MU Online, σε remaster

Το MU με το οποίο μεγάλωσες, φτιαγμένο ξανά από το μηδέν σε σύγχρονη μηχανή. Όλοι οι κόσμοι, τα τέρατα και τα αντικείμενα που θυμάσαι, με ανανεωμένα skills, auras και animations, νέα ισορροπία στους μηχανισμούς και στην κλιμάκωση, καθώς και νέο φωτισμό και λεπτομέρεια. Δωρεάν για όλους.

Windows Πρόγραμμα εγκατάστασης · Windows 10/11
Εντολή στο τερματικό · 1 γραμμή
Εντολή στο τερματικό · 64-bit, Vulkan

Γιατί MU Classic

Δεν είναι άλλος ένας private server. Είναι το MU που θυμάσαι, φτιαγμένο από την αρχή.

Φτιαγμένο από το μηδέν

Δεν είναι ένας παλιός client με φρέσκια μπογιά: είναι μια νέα μηχανή παιχνιδιού, γραμμένη από το μηδέν σε σύγχρονη C++.

Εμπειρία κατά τη διάρκεια της beta

Ανέβα επίπεδα γρήγορα, δες το late game και πες μας τι βρήκες.

Windows, Mac και Linux

Εγγενές σε Windows 10 και 11, σε Mac με Apple silicon και σε Linux. Χωρίς emulators.

Gameplay

  • Κλασικό στην ψυχή

    Όλοι οι κόσμοι, τα τέρατα και τα αντικείμενα, από τη Lorencia μέχρι το Kanturu.

  • Dark Lord

    Η πέμπτη κλάση, με το Dark Raven και το Dark Horse του.

  • Kanturu

    Τα Ruins και τα Relics, από το επίπεδο 320.

  • Aida

    Το δάσος του late game πέρα από το Icarus, από το επίπεδο 300.

  • Kalima

    Πέντε πλημμυρισμένα ερείπια από το επίπεδο 100, που ανοίγουν με ένα Lost Map.

  • Raklion

    Μια παγωμένη γη για όσους έχουν κάνει rebirth, και ο Selupan στο Hatchery.

  • Rebirth

    Ξεκίνα από την αρχή στο 400, κρατώντας τα stats και τα skills σου.

  • Ανανεωμένα ξόρκια

    Τα skills κάθε κλάσης φτιάχτηκαν από την αρχή και προστέθηκαν καινούργια.

  • Raids

    Ο Golden Dragon, το Blood Castle και το Devil Square.

  • Golden Invasion

    Δράκοι διασχίζουν τον ουρανό κάθε χάρτη, και ένας κατεβαίνει στη γη.

  • Ανανεωμένο Chaos Machine

    Αναβάθμισε τον εξοπλισμό, φτιάξε φτερά, συνδύασε jewels.

  • Runes

    Βάλε σε υποδοχές runes της κλάσης σου, από Common μέχρι Ancient.

  • Jewel of Harmony

    Ένα επιπλέον option στο όπλο ή στην πανοπλία σου.

  • Δέντρα ταλέντων

    Το δικό σου δέντρο για την κλάση σου. Το reset είναι δωρεάν.

  • Elite τέρατα

    Τα Golden Elites χτυπούν πιο δυνατά και ρίχνουν πολύ περισσότερα drops.

  • Jeweler

    Ξανακόψε, διάλυσε ή συνδύασε δαχτυλίδια και μενταγιόν.

  • Ενισχυμένα δαχτυλίδια και μενταγιόν

    Έως τέσσερις ιδιότητες, και το χρώμα δείχνει πόσες έχει.

  • Κατοικίδια

    Το Angel, το Imp, η Uniria, καθώς και το Raven και το Horse του Dark Lord.

  • Αγορά του Broker

    Πούλα στην τιμή που θέλεις και εισέπραξε τα Zen σου αργότερα.

  • Συντεχνίες, ομάδες και ανταλλαγές

    Το δικό σου έμβλημα συντεχνίας, ομάδες έως πέντε παικτών, ανταλλαγές πρόσωπο με πρόσωπο.

  • Αποστολές

    Από τους κατοίκους της Lorencia μέχρι τη δεύτερη αλλαγή κλάσης σου.

  • NPC με φωνή

    Οι NPC που δίνουν αποστολές λένε τα λόγια τους φωναχτά.

  • Σύγχρονος χειρισμός

    Ικανότητες στα Q, W, E και R με χρόνο επαναφοράς, και αυτόματη χρήση φίλτρων.

  • Helper

    Δωρεάν αυτόματο κυνήγι με το H, ρυθμισμένο όπως θέλεις εσύ.

  • Παγκόσμια συνομιλία

    Μίλα με παίκτες από κάθε περιοχή, σε όποια γλώσσα θέλεις.

  • Τέσσερις περιοχές

    Βόρεια και Κεντρική Ευρώπη, Νότια Αμερική, Ανατολική Ασία.

Εικόνα και ήχος

  • Πιο καθαρές υφές

    Τα αυθεντικά γραφικά του MU, σε υψηλότερη ανάλυση για τις σημερινές οθόνες.

  • Υλικά PBR

    Το μέταλλο γυαλίζει, το δέρμα είναι θαμπό, η πέτρα τραχιά.

  • Φωτισμός HDR

    Ήλιος, πυρσοί και φωτιές, με κινηματογραφική απόδοση τόνων.

  • Σκιές σε πραγματικό χρόνο

    Δέντρα, κτίρια και παίκτες ρίχνουν σκιές που κινούνται.

  • Bloom και λάμψη

    Φανάρια, φωτιές και μαγεία ακτινοβολούν απαλά.

  • Ambient occlusion

    Απαλή σκίαση εκεί που συναντιούνται οι επιφάνειες, για αληθινό βάθος.

  • Δυναμικός καιρός

    Βροχή που έρχεται και φεύγει, αλλά και καταιγίδες.

  • Ζωντανός κόσμος

    Τα δέντρα και το γρασίδι λικνίζονται, πουλιά διασχίζουν τον ουρανό.

  • Νερό και ομίχλη

    Νερό που κυλά, καταρράκτες και ομίχλη που παρασύρεται.

  • Εξοπλισμός που λάμπει

    Ο εξοπλισμός υψηλού επιπέδου λάμπει και φωτίζει γύρω του.

  • Εφέ ικανοτήτων

    Φλόγες, κεραυνοί και καπνός με πλούσια λεπτομέρεια.

  • Αύρες

    Κάθε ενίσχυση στροβιλίζεται γύρω σου με το δικό της χρώμα.

  • Καθαρές άκρες

    Anti-aliasing και κλίμακα απόδοσης έως την ανάλυση της οθόνης σου.

  • Ταιριάζει στον υπολογιστή σου

    Με την πρώτη εκκίνηση επιλέγονται ρυθμίσεις που ο υπολογιστής σου τρέχει ομαλά.

  • Τρισδιάστατος ήχος

    Ακούς το τέρας που έρχεται από πίσω σου.

  • Νέο περιβάλλον χρήσης

    Καθαρά, νέα παράθυρα για τσάντα, ικανότητες και ανταλλαγές.

Coming to MU Classic

What we are building before the beta ends, in no set order. Your characters stay.

Μπες στη δωρεάν ανοιχτή beta Φτιάξε λογαριασμό, κατέβασε τον launcher και μπες στη Lorencia σήμερα κιόλας. Παίξε, βρες τι δεν δουλεύει και πες μας — τη beta τη διαμορφώνουν οι παίκτες της.
Τουλάχιστον 8 χαρακτήρες.
Έχετε ήδη λογαριασμό; Συνδεθείτε

Απαιτήσεις συστήματος

Για το παιχνίδι και το launcher του, με τα γραφικά στη χαμηλότερη ρύθμιση.

Windows

Σύστημα
Windows 10 ή 11, 64-bit
Γραφικά
DirectX 11 ή Vulkan: NVIDIA GeForce 600, AMD Radeon HD 7000, Intel HD Graphics 500 ή νεότερη
Μνήμη
8 GB
Λήψη
2.3 GB
Αποθηκευτικός χώρος
4 GB ελεύθερα

macOS

Σύστημα
macOS 14 Sonoma ή νεότερο
Mac
Apple silicon (M1 ή νεότερο)
Μνήμη
8 GB
Λήψη
2.3 GB
Αποθηκευτικός χώρος
4 GB ελεύθερα
Το MU Classic σε Mac

Linux

Σύστημα
64-bit (x86_64), glibc 2.35 ή νεότερη: Ubuntu 22.04, Debian 12, Fedora 36, Mint 21, Arch ή νεότερες εκδόσεις
Γραφικά
Vulkan 1.1: Mesa για AMD και Intel ή ο επίσημος οδηγός της NVIDIA
Περιβάλλον εργασίας
X11 ή Wayland
Μνήμη
8 GB
Λήψη
2.3 GB
Αποθηκευτικός χώρος
4 GB ελεύθερα
Το MU Classic σε Linux

Σε όλες τις πλατφόρμες χρειάζεται σύνδεση στο διαδίκτυο, αφού το παιχνίδι παίζεται online.

Τελευταίες ενημερώσεις

2 Νοεμβρίου 202635 νέα · 14 διορθώσεις

Νέα

  • The Helper keeps hunting Blood Castle with the Archangel's weapon in the bag and hands it in when only the walk is left
  • The Zen option on excellent gear adds 80% per piece instead of multiplying, so a full set pays far less Zen
  • Global is one channel across the regions, and each line carries its speaker's region as two letters in their own colour
  • Marlon's Kalima quests are spoken in his own voice
  • The bag has pages to buy: three of them, I free, II for 10M and III for 40M, as tabs beside the window
  • The Dark Lord has a column of Dark Horse talents, from Iron Hooves to Aftershock, Ride Them Down and Phantom Herd
  • Kalima 6 opens over Raklion for players with 3 rebirths at level 300, with eight new beasts, Kundun's Illusion at his strongest, extra experience and two more quests from Marlon
  • Raklion's beasts drop Symbols of Kundun +6, and Kalima 5's Illusion and first Seal leave a Lost Map +6
  • Kalima 6 brings four achievements: The Sixth Gate, Elites of the Sixth Gate, Kundun's Ruin and World's First: The Sixth Seal
  • A kill's Zen takes the map's bonus, and no party member's share falls under a third
  • A Refining Stone's card and the item's card say when a stone will go on, and an item at its limit reads "Refining Stones need this item at +N"
  • Raklion's gold Elites leave excellent 400 gear beside the excellent 380, with regular excellents from the higher tier only, and an Ancient rune of your class now and then; excellent 400 is no longer Selupan's alone
  • Raklion's field beasts drop Legendary runes, legendary rings and pendants, and the first wings
  • The launcher downloads four files at once, so a big patch arrives much faster
  • The Armory tells you what to do: rune pages list each monster with its real chance, Boss and Elite rows included, and recipes come with steps, with event timers, ranking and World's Firsts alongside
  • Elpis has a last quest, What Kantur Made Last: Maya's Left Hand, Maya's Right Hand and the Nightmare, with everyone alive on the map counted for each kill
  • The bag's page tabs stand at the window's right edge, where a drag does not cross them, and the chosen tab shows its red bar again
  • Lorencia, Noria and Devias clears come in two parts: Lorencia, Once More and The Old Road, Noria's Song and The Rotten Wood, The White Silence and The Ice Queens
  • A quest giver's list puts what you can take now above what waits on a level
  • The Illusion of Kundun returns every 2 hours instead of every 30 minutes and leaves more: two Boxes of Kundun and two excellent pieces, the second often a weapon, all for whoever dealt him the most damage
  • On Kalimas 5 and 6 the Illusion leaves an Ancient rune one kill in 4, and on Kalima 6 also a Legendary rune one kill in 2 and a legendary ring or pendant one in 4
  • Kalima 6's Illusion leaves Boxes of Kundun +5 and plain 380 gear, and its beasts leave Devil's Eyes and Keys +5
  • The Box of Kundun +5 is here, also in the Nightmare's, Selupan's and Maya's hands' hoards
  • Every Kalima's Kundun has its own world first, and the window names who took it
  • A small notice with a bell says when a Kundun or Selupan's nest is back, if you can enter there
  • Break Rune at the Chaos Goblin takes a Legendary rune to an Epic or an Epic to a Rare, for a Jewel of Chaos a rune and Zen
  • Controller support: PS5 and other popular pads, with a wheel on R1 and the right stick as the cursor
  • Selupan has 400M life, and his summons come round whoever stands furthest away and bite through defence and shield
  • Greater Damage adds a share of each blow, up to 30%, never less than before
  • Maya's wait before her third round is shorter, and her hoard lands where its labels can be read
  • What Kantur Made Last opens on entering the Tower with the Moonstone Pendant on
  • Hell Maine's Fire asks 30 Witch Queens and 3 Hell Maines
  • Raklion's door and fast travel ask level 350, and the first trip is on foot through Devias's door
  • Runes of Creation drop a little more often, and Raklion's field beasts leave Blood Castle 7's and Devil Square 5's parts
  • A rebirth asks more Zen, rising faster with each one: 125M for the first, 300M, 525M, 800M, 1.125B for the fifth, and 3.5B for the tenth

Διορθώσεις

  • Another player's raven or a spirit raven no longer crashes the game on some machines
  • A long session no longer ends in a crash from the game running out of memory
  • Rain makes no rings on the black void beside the bridge in Blood Castle or on any rainy map
  • A window's icon sits level with the capitals of its title
  • A Dark Lord's name shows over his head when he rides the Dark Horse
  • The Bonuses page counts the weapon's Harmony in Critical damage, and the hover shows Jewellery and Harmony apart
  • The stone to the next Kalima no longer appears out of reach or carries you off the loot you are picking up
  • A summon the place would refuse no longer stops you for seconds, and you are told why it was refused
  • A click between the bag and the window beside it no longer throws the carried item on the ground
  • The market's class filter shows only the runes that class can use
  • A stunned Dark Horse no longer gallops on the spot
  • A carried item opens a bag page only after resting on its tab, and never a page not bought
  • Zen shows green only with +Zen gear on
  • Achievement banners show over open windows
1 Νοεμβρίου 202633 νέα · 26 διορθώσεις

Νέα

  • A dungeon on the M list no longer wears a door before its name
  • The quest tracker says where a hunt on another map is, as "Hunt in Icarus"
  • The Helper has ticks for Symbols of Kundun and Exp Potions, both on at first, and All leaves either when off
  • Other players' achievements stay out of General chat unless "Others' achievements" is ticked
  • The What's New slides are gone from the game, and the Esc menu is a row shorter
  • Only World's Firsts are announced on Global; Masters and Fivefold go to party and guild
  • A stat reset is refused in a fight, and a reset leaves each bar a little short, so a respec costs a refill
  • Options has a new Connection group with "Exit game if disconnected", off by default, so a machine left alone can sleep
  • Ice Storm, the Soul Master's skill, is here, learned from a Scroll of Ice Storm that falls in the Ruins and the Relics of Kanturu
  • Burning Spirits and Frozen Spirits hit harder, and Frozen Spirits' card no longer says "with a weaker base"
  • Shockwave, Chain Blast, Thorns, the excellent reflect, the Poison rune and Piercing Volley hit harder
  • The Combat page counts the Malice, Fury, Wrath and Spite runes in Damage and Wizardry, and adds element damage, Reflect damage, Life steal and Renewal when worn
  • A new Lost Map joins the stack of its plus instead of taking a cell of its own
  • The quest page and the quest log say that Elpis's quest also pays a Moonstone Pendant once the one you carry is spent or in the vault
  • Blood Castle and Devil Square hold ten players a run, and a party goes in whole to the same run
  • Blood Castle pays the winner and the winner's party in full, and anyone else alive gets half the experience and Zen and no jewels
  • When a raid member dies, the raid sees "has died" in chat, white on a red band
  • A Zen gain shows in green
  • Rain falls on Blood Castle, with thunder
  • Friends are here: a Friends window with Friends, Requests and Ignored tabs, a HUD button, /friend and /unfriend, and "has come online" in chat
  • A World's First row says "Taken by" and the name of who took it
  • Every window with a HUD button shows a flat icon in its head
  • Admin accounts wear an ADMIN label over the name and in the character window
  • Letters in the windows are sharper at every screen size
  • An Iron Rider dies in far less smoke
  • The Kanturu Ruins, Raklion and all five Kalimas hold more monsters
  • The map and its disc name which Kalima you are in, from Kalima 1 to 5
  • Bosses show on the minimap as a red disc with a red glow, and hovering one gives its name
  • Marlon at Lorencia has a Kalima line: a Seal and an Illusion quest for each Kalima that pay the next Kalima's map and Symbols of Kundun
  • Killing the Illusion of a Kalima drops the key to the next Kalima
  • No Kalima asks for more than level 320, and Kalima 5 still wants a reborn hero
  • The Dark Raven keeps Follow, Hunt or Assist across maps, logins and his death
  • Jewel of Harmony's damage options now add a percent of what they boost, with the flat number as the floor, and each weapon in your hands counts on its own

Διορθώσεις

  • Losing your connection in a Kalima brings you back to the same Kalima, not to Devias
  • Raklion and Kalima: joining a map already running no longer rolls back your levels, loot and quests, and a game that cannot stay in step with the server now disconnects and tells you
  • Blood Castle: the Archangel takes the weapon only once the statue is broken
  • The Broker's item picture turns slowly now, six seconds a turn
  • A wizard's Lightning and Nova show their numbers from the first blow on a map
  • The tank's five shield runes can be fused up, so no rune under Legendary is a dead end
  • Summon can no longer bring someone past a door into Maya's Tower, the Hatchery, Raklion's rebirth, Lugard or the Relics' quest
  • An item offered in a trade is no longer lost, and the Broker, Jeweler and rebirth windows stay shut during a trade
  • A guild's master can no longer be deleted, and a guild left with no master passes to its oldest member
  • Burning and Frozen Spirits now do what their cards say, fire or ice, with Burning at 45 mana
  • Kalima 2 to 5: monsters are visible again
  • A missed blow no longer eats a large part of Selupan's or an Elite's life
  • Attack speed talents now show their gain on most skills, as Quick Draw and Flurry do
  • The Combat page shows damage reduction as one row with the whole share, its card listing each source and the 50% cap
  • Blood Castle: players who come in a minute late share the same castle, and everyone is sent out together at the end
  • Barnert's three quests wait for the class change
  • Quitting a duel that was fought resets the streak
  • A loosened rune is listed at once
  • A world first scored in the moment of a disconnect is now written down
  • A skill card's grey line under "of a swing" now lists what really adds to it, energy included
  • The Dark Lord's walk with the raven no longer hitches, and his arm rises only on a safe tile
  • Harmony's Skill damage works on Cyclone, Slash, Twisting Slash and Rageful Blow
  • Harmony's Defense option was counted at half of what it should, and its card now shows the right amount
  • Minimum damage from Harmony no longer leaves a critical hit weaker than a plain one
  • Critical damage reaches an excellent spell, and a lucky worn piece takes a jewel when the bag is full
  • Auto-quest from another map no longer walks you out of a Kalima
31 Οκτωβρίου 202633 νέα · 24 διορθώσεις

Νέα

  • A skill's card counts every talent that moves one of its numbers, such as the extra tiles of Evil Spirit, Hellfire, Inferno and Ice, shown as "10 tiles (talents +1)"
  • The chat takes Chinese, Japanese and Korean typed through an input method, and the game's hotkeys work again with Pinyin on
  • The Archangel takes the statue's weapon after Blood Castle's time is up, through the minute's rest before Devias
  • On Noria's tree the wait till meditation is given is a cell in the buff strip with its minutes left
  • A party shares a kill within 20 tiles, and the loot rule is told in Party chat to one who joins and to all when the leader changes
  • The Jeweler's rings and pendants show their card on hover, in a slot and in Combine's made piece
  • Twisting Slash runes all stack, each adding less, toward +100% damage and a 33% pull
  • The M list puts a map's repeat wait beside its name, shows the quest that matters most there with "+N" for the others, and drops the monsters' levels
  • A dungeon on the M list wears a door before its name
  • A Gladiator's element runes work on his spells alone, and his cards say so
  • Devil Square reads every class's own level, as Blood Castle does, and Charon's window asks the floor only
  • Blood Castle 7 and Devil Square 5 open at level 320, still with a rebirth
  • Maya's hands and the Nightmare have much more life
  • Lunge slides the knight to the monster as in MU, leaving speed lines
  • Kalima's five maps open by Lost Map: Symbols of Kundun fall from monsters, five of one plus fold into a map, and a thrown map stands a stone into the Kalima
  • Kalima holds seven new breeds with a debuff each, Oracle Layla by the landing, and the Illusion of Kundun as its boss, who leaves a Box of Kundun
  • Dying in a Kalima sends the hero home to Devias, and entering one says its name and number
  • The Dark Lord sets Greater Ascendance and Evil Spirit, and Ascendance raises his Command
  • Infinity Arrow is a talent for the elf: the quiver she wears is never spent, and it must still be worn
  • The summon orbs past Lala's shelf sell on the Broker, and every one goes by the summon it raises, as "Orb of Fire Golem"
  • Duels begin: ask from a player's menu or with /duel in Lorencia, Noria and Devias, fight in a ring of fire after a count, and nobody dies or loses anything
  • Shopkeepers, brokers and the Blood Castle and Devil Square folk joke now and then in a paper bubble
  • A rebirth costs more Zen
  • The rite restarts the hunts in hand, and Lugard's window says how many first
  • Several first clears pay more experience: the Moonstone, Aida's two parts, Kantur's Captain and the Lost Tower's floors
  • The inspect window shows a Gladiator's Damage and Wizardry
  • Damage numbers shorten as the combat meter's do, 18,450, 184.5k, 41.2M
  • Forty-two more achievements, with a Duels category
  • The game no longer lowers a player's graphics on its own
  • The Divine pants' skirt moves as cloth
  • A monster swinging a sword built into its body leaves a white wind ribbon, as the Elite Orc, the Chief Skeleton Warrior and the Assassin
  • The fire runes' cards say auto attack for plain attack
  • The Relics have new music

Διορθώσεις

  • A reborn hero's long title no longer pushes his name and wreath off his crown
  • Cataclysm's earthshake strikes for a share of the Twisting Slash that raised it, with its runes and talents, where it used a plain swing's
  • The Golden Dragon landed no longer hides Blood Castle's clock or open gate on the M list
  • The M list shuts as a quest giver's window opens, and a press on that window no longer goes through to the row under it
  • Blood Castle 7 and Devil Square 5 stop dropping excellent second-class gear, and leave plain 380 gear now and then, their empty rolls paying Zen
  • Harmony's Damage taken reads as the cut it is, "-3%", on a card and on the Jewel of Harmony's table
  • What Maya leaves comes down with the heroes, so her hoard can be picked up in the Nightmare's hall
  • The Machine no longer shows "battle with Nightmare ongoing" to one who just logged in or changed map
  • The Helper gives up on a drop only by the time spent walking to it, not by the fights in between
  • The Helper stays on one monster until it falls instead of changing targets and gathering aggro
  • A click on a window no longer passes through to the window behind it
  • Three blue rings or pendants combine into a purple again
  • Purple and legendary rings and pendants drop again
  • A spent Moonstone Pendant no longer bars the next, and may be thrown away
  • Lugard's rebirth window says what he says
  • The Magic Gladiator wears his cape on the character screen and in the inspect window
  • The inspect window's numbers read as the character window's, without the runes' extra points, and Wizardry counts the staff
  • The party bar no longer reads a member with life left as dead
  • The party capsule's menu works for a member on another map too, so he can be kicked
  • A Broker sale is always paid in full, however much Zen the seller carries
  • The top bows fire a wooden arrow, and bows and crossbows draw in step with the arm, the missile leaving the weapon
  • The Frost Mace, Miracle Staff, Absolute Scepter, Spite Staff and Blood Angel Scepter loop in hand at the right speed
  • The hero's bow to Seliane holds him until it ends
  • A map's music no longer rests silent after a travel
29 Οκτωβρίου 202657 νέα · 30 διορθώσεις

Νέα

  • The Broker holds a hundred listings an account
  • The Jeweler's Salvage pays Zen by the piece's colour where it gave three potions
  • The Jeweler's Salvage takes fifteen pieces at once, Salvage and Combine have a Fill button, and what came back is counted under YOU GOT
  • The Nightmare's hall guard has three times the life and hits twice as hard
  • The travel list orders the maps by hardness
  • Icarus, Tarkan, Atlans and the Lost Tower hold more monsters, the bosses as they were
  • The buttons' words are a fifth bigger
  • The Refinery Tower is lit darker, like MU's dark room, Maya's plates read matte and the Nightmare is lifted to stay clear
  • Maya's death is a white-gold blast over her, at MU's size
  • The falling hero's dark clouds are grey
  • Kanturu's quests ask level 320 of every class, and stay greyed until then
  • Aida's clear comes in two parts: the rows for the Seed Master, then Hell Maine's Fire, each paying its own reward
  • Atlans's clear comes in two parts: Lirien's Drowned Halls, then the Hydra's Trench, each paying its own reward
  • A reborn hero keeps the gear he wears through the rite, only a piece his stats fail goes to the bag, and his item cards show no Level line
  • Strike of Destruction's card says what it strikes for: up to 8 monsters within 3 tiles at 220% damage, then burning them
  • New rune ladders: Spark Edge to Screaming Blade sets a Dark Knight's plain swing on fire, Groundspin to Cataclysm makes Twisting Slash break the ground, and a spirit raven rune fits every class
  • Critical chance reaches 100% by its sources: Keen Eye gives 6%, Hawk Eye 9%, and five of the two count together
  • New runes for tanks go in a shield alone: the Goad to Vanguard ladder raises threat, and Counterblow, Rebuke, Unbowed, Warden's Oath and Colossus hold the line
  • The bag's hammer repairs everything at once and reads Repair all
  • Top 100 names the regions short, N. Europe or S. America, and Resets has a column of its own again
  • The Helper's pick-up-by-name offers every rune by its own name, and a rune's whole name takes that rune only
  • The inspect window has Stats and Runes tabs, the Runes page listing his runes with a card on hover
  • The inspect window is redrawn: the title over his name, one line of class, Level, Resets and guild, and his Rank and achievement Points by the gear score
  • The chat's [ finds every rune by its own name, keeps every match and scrolls inside its box
  • Every class's rune falls for every class, to be sold on to the class that sets it
  • The Ancient runes outrank every Legendary: Requiem, Strike of Destruction, Flame Strike, Glacial Arrow and Plasma Storm are stronger and several Legendaries are weaker
  • Follow is on a player's menu, and the hero walks after him until given another order
  • The Dark Lord holds no second weapon, as in MU
  • A Dark Lord's Command counts as defence, his skills draw force from his strength too, and the skill card names both
  • The Helper leaves Devil Square unclaimed: the hero goes home to Noria with no experience or Zen
  • Raven's Fury is the Raven column's last talent: every 3 s a raven strike breaks the ground as Rageful Blow, and the raven burns as a fire bird
  • Power Slash is a fire skill: its waves lay flames, fire runes and talents reach it, and the sword swings through it
  • The Magic Gladiator's two swords hit for 55% each, under the knight's 62%
  • The Magic Gladiator's blade talents are a third as strong, and his element talents lift his spells alone
  • The elf's arrows hit 10% harder
  • The Helper and Auto-play leave another player's fight: a monster chasing someone outside the party is not sought
  • A monster is its first hitter's: his experience, Zen, drop and quest count are his and his party's, whoever joins in
  • One character of a computer is in the world at a time: a second one lets the first go
  • Seliane, the winged elf on Lorencia's square, blesses with 20% more experience for two hours, once in twelve, in the Divine set and the Wing of Illusion
  • The combat meter shows damage a second, experience an hour and the next level at the bottom right, and on hover what made the damage
  • Follow works while the Helper hunts, round the one followed
  • A Dark Lord's wing achievements read as his cape: Caped and Lord's Cape
  • Noria's meditation: five minutes on a pose tree gives +10% life for two hours, with a gold light rising while he sits, one hero to a tree
  • Emotes: /bow, /kneel, /salute, /wave, /clap, /cheer, /point, /beckon, /no, /yes, /laugh and /taunt, at a player clicked or named, and the player menu has Emote rows
  • Cloths move on the Grand Soul and Dark Soul panels, the Magic Gladiator's cape, the Crusts' tails and the Dark Phoenix's hair
  • The Helper's pick-up-by-name suggests the Spirit of Dark Horse and the Spirit of Dark Raven
  • The Lost Tower, Atlans, Tarkan, Icarus, Aida and Kanturu hold more monsters, the bosses as they were
  • The minimap and the M map show only his party's players
  • The auction offers one house lot for each class a day, bid on with Zen at any Broker, the top bidder's when it comes down at 20:00 UTC
  • Wisdom Potions give +10, +15 or +20% experience for fifteen minutes, drop very rarely, also from Elites, and stand in a light column on the ground
  • In a Blood Castle an Archangel weapon falls only from the Statue of Saint
  • The M list counts down to the Refinery Tower on the Kanturu card, then says gate open
  • Selling a bound item to a merchant asks first, and says it is gone for good once the Buy back runs out
  • The bag has a ninth row
  • The Refinery Tower's gate is said on a boss band with a skull in a gold diamond, and its bell lights the skull's eyes
  • Raklion opens to a reborn hero by Devias's ice gate or the travel list, with a camp where Amy, Baz and Barnert stand, S17's village and the Ice Walkers on the snow
  • Raklion is alive: an aurora, penguins, orcas throwing spray, driven snow and haze, red fires at the old warp, and the ice cliffs lit flat

Διορθώσεις

  • No talent points are in hand once the whole talent tree is full
  • The vault clicks as another of its tabs is opened
  • The quest tracker's arrows click as the buttons do
  • Maya's fallen Blade Hunters and Twin Tails drop into the void instead of fading on their feet
  • Critical Damage's look shows on the cast alone, not on every blow
  • Blood Castle's time up clears every monster, so the minute's rest is no free farm
  • A long quest title wraps onto a second line in the tracker instead of running past the edge, and the line under it stands lower
  • A Magic Gladiator's inspect shows no helm well, since he wears none
  • A right-click in the bag at the vault puts the thing on the open tab, not tab I
  • The Divine set is MU's own model, and its bag icons show no face, arms or legs
  • Taking a talent point never heals, and a talent given back ends its timed effect
  • The character card's Wizardry and Damage carry the talents and the Imp, a spell's card shows them too, and Bonuses lists Pet damage
  • A ridden Horn of Uniria shows no count on its cell and goes into the vault or bag whole, never cut into a stack
  • The Wings of Satan's membrane is solid instead of see-through
  • Colossus and Unbowed now ease the Golden Dragon's fire on the ground as well as its bite
  • Glacial Arrow, the Pyroblaster's chain, Fire Scream's blast and Plague Arrows roll on every blow for a hero with life on hit
  • A blow struck from a safe tile no longer makes a rune answer, so the Dark Lord's Earthshake no longer rises round him in town
  • The Cape of Lord takes no chrome shine, at its plus or in the bag
  • In a Blood Castle the Archangel's weapon is purple in chat links and in the vault
  • A thing taken up from the vault plays the pickup sound, as the bag's does
  • A Dark Lord's sword left in the left hand counts for nothing, and the Defense hover splits Command from Agility and worn gear right
  • The Dark Lord's Critical Damage shows on the target frame of the one it falls on
  • The quest log's Auto-play throws the hero's skill keys as the Helper does
  • Follow stands beside the leader, not on him
  • The item card says Dual Wield only on a weapon the viewer's own class wears
  • A fight's Zen is said over the target frame and a little lower, no longer on top of it
  • A rune that stacks only in part says how on the item and on its own card
  • After a rebirth, Go Back! no longer returns you to the Kanturu Relics at level 1
  • Armour sets now drop whole: gloves, boots, helms and pants fall wherever the set's armour does, so Kanturu and Aida no longer drop mostly chest pieces, and the Golden Dragon can give Brave gloves and boots and Titan boots
  • Twisting Slash runes: Swirl +5%, Vortex +10%, Eddy +15%, so Eddy no longer beats the Legendary Whirlwind
28 Οκτωβρίου 202666 νέα · 21 διορθώσεις

Νέα

  • The quest log has a Newest order beside its filters, listing the maps last-come first
  • The Helper's Follow my quest plays Blood Castle and Devil Square through, from the first wave or road to the win
  • Quests pay no runes except Marlon's and Peia's first Common, so a Legendary drop is an event again
  • New rune ladders from Common to Legendary drop in the world, among them Steady Aim for the elf, Cull for finishing wounded monsters, Thorns that reflect blows and Blade Storm for Power Slash
  • Hovering a stat rune on the card's Runes tab shows the points spent, each worn rune in its rarity colour with its share, the ones not counted, and the stat with runes
  • The Invisibility Cloak and the Devil's Invitation stack twenty to a cell, each level apart
  • The Archangel weapons hit at the top of their drop level instead of beating every weapon in the game
  • An item's card in the bag shows the market average under Sells for, from the last sales of that item
  • Top 50 ranks the heroes of every realm together, with a Region column after the guild, and a click inspects a hero of another realm too
  • The Town Portal Scroll is gone from the game, and a scroll still held is taken away
  • A cancelled listing waiting on My listings has its own Collect button and reads collect now instead of looking locked
  • The Momentum rune's stacks and the Rush rune's kill-streak buff show a cell in the buff strip, named for the rung worn, with a card of the stacks and the damage
  • Fuse Runes says Your Epic runes make no Legendary when none of the runes in the box go higher
  • Every top Epic rune fuses up to a Legendary of its kind, and five new Legendaries drop, among them Chain Storm, Deep Freeze, Supercharge, which bursts on everything around the aimed monster, and Bond for pets
  • The vault has five tabs, I to V, bought for Zen, each its own grid with the number of things on it, and Full when a tab has no room left
  • Runes stack twenty to a cell, each only with runes of its own power, and a stack goes into the Chaos Machine, the Broker and the sockets one rune at a time
  • The 380 weapons hit about 1.3 times harder than their class's best other weapon and swing faster than the Archangel weapons, the 380 sets defend more, and each 380 set pays every set step twice
  • Top 100 ranks the best hundred of every realm and of each class, with a Find a hero search, the gear score in its tier colour, places climbed today and a green light after a hero who is online
  • The quest log's order is a switch beside the filters, Oldest or Newest, that keeps its order when the filters change
  • The character and inspect windows have a larger, clearer line under the title, the inspect window's numbers sit closer and bigger, and a long achievement title fits on two lines
  • A kill's Zen is split evenly among the party or raid members in view, each share with their own +Zen
  • Luck gives 2% critical chance a piece, and the Dark Knight's damage talents are cut to about a third
  • Whirlwinds stack for a fifth more each past the first instead of adding up, and a knight's strength past 3,000 raises the swing alone
  • The Nightmare hits three times harder, his Dreadfears come at full strength, and Bloodwell gives back at most 5% of your life a blow
  • The Nightmare's skirt is real cloth that moves as he does
  • Maya opens the Refinery Tower: three rounds against her hands in her room, each with its wave, her storms and her fall, before the Nightmare, with the boss bar, her music and the Tower's herald notices
  • The open Tower is a hunting ground: his hall and the corridor past it hold twenty nests a step above the Relics while the Tower is won, and the Tower's raid is ten
  • The Kanturu Relics are a one-floor dungeon where Go Back! works, with x1.35 experience, and Aida, Icarus, Kanturu and Tarkan hold new nests
  • The quest tracker counts the players and monsters left in Maya's and the Nightmare's battles, its arrows follow the next quest, and the quest list's titles are larger
  • The Chaos Goblin makes a Box of Kundun +1, +2 or +3 from 10, 20 or 40 Firecrackers and one Chaos for Zen, never a +4
  • Sevina's class change opens at level 150, before Icarus
  • Runes a quest once paid bound, from Rare to Ancient, come free so they can be sold on the Broker
  • The Broker prices a rune as itself, quoting only listings and sales of the same power, and a rune with none on sale starts at a higher price
  • The Broker takes thirty listings an account, and the Sell form shows how many places are up and how many are free
  • A bound item's card names who it is bound to and how it was bound, only the earner can take it from the vault, and Loch's Feather and the Crest of Monarch sell on the market
  • A Dark Lord in the Cape of Lord hovers on the character screen, as winged heroes do
  • An achievement named in the chat is drawn in its tier colour and shows its card when hovered, with what it asks, its points, its title and your progress
  • The Horn of Uniria keeps no time limit and can be repaired, wearing down only while ridden, and unridden horns stack twenty to a cell
  • The Town Portal Scroll is gone from the game, and one already held is taken away
  • A cancelled listing under Waiting to collect on My listings has its own Collect button and reads cancelled, collect now, so it no longer looks locked
  • The Momentum rune's stacks show in the buff strip with a card, and the kill-streak buff is named for the rung worn, Stride, Rush, Onslaught or Momentum
  • Every top Epic rune fuses up to a Legendary, and five new Legendaries drop, among them Chain Storm, Deep Freeze, Supercharge that bursts on everything around the target, and Bond for the pet wearer
  • The vault has tabs for Gear, Jewels, Runes and Other, each with its own cells and a count of what it holds, and more tabs can be bought for Zen
  • Runes stack twenty to a cell, each only with runes of its own power
  • The 380 weapons and sets hit and defend about a third above the best of their class, with the Archangel weapons and Daybreak behind them, and a 380 set pays every set bonus twice
  • The quest log's order is a switch beside its filters, Oldest or Newest, no longer a fourth tab that stays lit
  • The character and inspect windows have a clearer line under the title, closer and larger numbers, and a long achievement title fits the inspect window
  • A kill's Zen is split evenly among the party or raid members in view, each share with their own bonus Zen
  • The Horn of Uniria keeps no time limit and can be repaired by a merchant or the hammer, and unridden horns stack twenty to a cell
  • Whirlwinds stack but not so much, a Dark Knight's strength counts less past 3,000, and Dark Knight damage talents are about a third as strong
  • Luck gives 2% critical chance a piece, so a high critical chance has to be built
  • The Nightmare is retuned for a party, with more life and harder blows, and Bloodwell gives back at most 5% of your life a blow
  • The Nightmare's skirt is real cloth that moves as he does
  • Maya opens the Refinery Tower with three rounds against her hands in her room, then the Nightmare's battle begins from her fall
  • The Tower's hall and the corridor it opens hold twenty nests of the Relics' monsters, stronger and with more experience, while the Tower is won
  • The Kanturu Relics are a one-floor dungeon with Go Back!, at x1.35 experience, with new nests in Aida, Icarus, Kanturu and Tarkan
  • The herald announces the Tower's battle, and the tracker counts the players and monsters left in Maya's battle and the Nightmare's
  • Chaos Goblin turns 10, 20 or 40 Firecrackers and one Chaos into a Box of Kundun +1, +2 or +3 for Zen
  • Sevina offers her class change trial from level 150
  • Rare to Ancient runes that quests once paid bound come free, so they can be sold on the market
  • The Broker prices a rune as itself, quoting only sales and listings of that rune's power
  • The Broker allows thirty listings an account, and the Sell form shows how many places are up and how many are free
  • Bound things name who earned them and how they were bound, only the earner takes them from the vault, and Loch's Feather and the Crest of Monarch sell on the market
  • Top 100 ranks the best hundred of every realm and each class, with a Find a hero search, an online light after a name and gear score colours
  • A Dark Lord in the Cape of Lord hovers on the character screen, as winged heroes do
  • An achievement named in the chat is drawn in its tier colour and shows its card when hovered

Διορθώσεις

  • Auto-play from the quest log and the Helper's Follow my quest pick up what the Helper window ticks and names, not only their own short list
  • Sevina no longer offers her trial to the Dark Lord and the Magic Gladiator, who have no second class
  • Blood Castle and Devil Square show their own name, such as Blood Castle 3, and the monster levels of that very castle or square on arrival
  • Kantur's Gate is offered only after all of Tarkan is done, Kantur's Captain included
  • The Orb of Fire Golem is the Muse Elf's alone, and a Fairy Elf can no longer read it
  • The Helper's pick-up by name now offers the Paewang Boots
  • An Invisibility Cloak no longer earns the Second Wings achievement
  • The Zen shown in the Helper's log and the +ZEN on screen counts the excellent armour's and the talent's extra Zen
  • A Poison that misses the Nightmare or the Golden Dragon no longer takes a slice of their life
  • A part of a stack, such as one Loch's Feather, goes into the Chaos Machine's box or the vault from a full bag
  • Auto-play and other long walks keep a body's width off walls and corners instead of cutting through houses, fences and rocks
  • A Flame Strike blow that misses is shown as the rune's miss
  • Graphics settings you set by hand are kept when the graphics device is lost, instead of dropping from High to Low
  • The Helper's Pick up by name finds the Paewang Boots, which were spelled Phaewang
  • Fuse Runes says Your Epic runes make no Legendary, instead of asking you to pick one, when the runes in the box go no higher
  • Heroes walking long routes, Auto-play and Follow my quest among them, keep clear of house, fence and rock corners instead of walking half into them
  • An Invisibility Cloak made for Blood Castle no longer earns the Second Wings achievement
  • The Zen shown for a kill in the Helper's log and the HUD counts the extra Zen from excellent armour and talents
  • A Poison that misses the Nightmare or the Golden Dragon no longer takes a share of their life
  • A part of a stack goes into the Chaos Machine's box and the vault even when the bag is full
  • Graphics settings you set by hand stay put when the graphics device is lost, instead of stepping down to Low
27 Οκτωβρίου 202641 νέα · 34 διορθώσεις

Νέα

  • The target frame and party bar name a promoted class by its second class, Blade Knight, Soul Master or Muse Elf
  • The party bar's Make raid and Leave are rounded outlined buttons, faint at rest and darker under the pointer
  • The Ruins give x1.15 kill experience, a little over Aida, and the Relics x1.0
  • The Helper lays a stronger Magic Shield over a party member's weaker guard, as a click on them does
  • Blood Castle's Castle Gate is back: break it after the bridge falls to open the door and raise the Spirit Sorcerers, with wood splinters, dust and its own sound when it breaks
  • Blood Castle asks 100 road kills from each player and 10 Magic Skeletons a run
  • The Helper's pick-up has a Jewellery tick for every ring and pendant
  • A Helper pick-up name can ask for +Luck, +Option, Excellent or +Socket with checkboxes under the name, and the same name can be kept twice with different asks
  • The experience bar's card explains how experience is earned, with your rate after a reborn's cut and the rates by rebirths
  • Fuse Runes takes six runes of one rarity and makes the rune you pick a rarity up, never an Ancient, for Chaos, Bless, Soul and Zen, in a reworked Chaos Machine window
  • Thirty new middle runes let six of nearly any rune fuse a rarity up, and a second class's result shows greyed until you are that class
  • The Chaos Machine's Upgrade page shows To +10 and To +11, and a mix that cannot be made says why where the chance stood
  • The Character window's level and resets, the Inventory's gear score and every window title are larger
  • A party never pays less than hunting alone: every member near a kill gets a full solo share, plus a bonus for each different class in the party, up to +20%
  • Pressing a weaker Defense or shield on yourself no longer takes off a stronger one lent to you, and says "A stronger shield aura is already active"
  • The Achievements window is larger
  • Blood Castle 7's kills pay half again, and the experience card shows it
  • The quest log (L) is two pages: a list with All, Ready and Under way, and a page for each quest with its hunt, rewards and Auto-play
  • The Market is redesigned: endless scrolling, a For box to shop for an alt's class, one Collect button for your sales, a sale price graph and colour-coded requirements and bonuses
  • The Muse Elf's Ancient rune Glacial Arrow: her arrows chill, sometimes freeze and leap on to nearby monsters as frost
  • A Muse Elf with Glacial Arrow shoots frost arrows, plain, Multi-Shot and Penetration alike, as ice damage that ice runes and talents raise, and other players see them too
  • A weapon with an Ancient rune smokes in the rune's colour, frost blue, ember orange, rose or violet, for every player in view
  • Top 50: the realm's best heroes overall and by class, on a HUD button and O, and a click on a row inspects that hero
  • The Muse Elf's Recovery restores Shield to her and her party, taught by the Crystal of Recovery that drops in the Ruins and the Relics
  • Elpis's Moonstone quest: hunt the Relics' Persona, Twin Tales and Dreadfears every twelve hours for a Moonstone Pendant
  • The Refinery Tower opens every four hours: pendant-wearers gather, fight the Nightmare in a 20-minute battle with an entrance, effects and sounds, and if he falls the barrier drops and the way north opens
  • The Nightmare always drops an Ancient rune, and everyone alive in his hall earns three levels of experience
  • Top 50 gets a Resets column, shows more heroes before the list scrolls, and hides your own place when you pick another class's tab
  • The Top 50 window's header and close button match the inspect window's, and its height stays the same on narrow screens
  • Top 50 is now called Ranking, with class colours, places 1 to 3 in gold, silver and bronze rings, roomier rows, centred figures, and a click sound on Find me and the classes
  • Hovering over a point in Agility also shows the attack speed it adds
  • A rebirth is gentler: each life's experience cut is halved, and the rite asks 50M Zen times its number
  • A powered ring or pendant asks a level by its powers, 20 for one, 80 for two, 150 for three and 250 for four, and the item card shows it in red; a piece you already wear stays worn
  • The Dark Lord's empty wing slot shows a cape
  • Opening the M list stops Auto-play and the Helper, and lifting an item in the bag makes a pick-up sound
  • Tarkan and Icarus have about a fifth more monsters, the bosses as they were
  • Reroll Rune in the Chaos Machine turns three runes of one rarity into a different random rune of that rarity for your class, never an Ancient, and only a Legendary reroll asks for Loch's Feather
  • The Cape of Lord has its own page in the Chaos Machine, made with the Crest of Monarch beside 2nd Wings
  • The Chaos Machine window no longer shows your Zen, and the price stays by the button
  • M opens the travel list without stopping Auto-play or the Helper, and only picking a map in it stops them
  • A bound item's card explains what Bound means: it stays with this character, with no trade, market or drop, and a merchant still buys it for little

Διορθώσεις

  • Critical Damage's buff card shows its flat added damage on a critical
  • The Cape of Lord stands upright in the bag instead of lying on its side
  • The Helper loots the Spirit of Dark Horse and the Spirit of Dark Raven when you type the mount's name, and the Spirit reads by its full name everywhere
  • The launcher switches to the backup download when the main one crawls, and keeps the part already fetched
  • Elpis's trip page shows its Go button beside Back
  • The chat scrollbar takes your click again
  • The Dungeon's two Thunder Liches stand on the floor where they can be attacked, not on unreachable platforms
  • Changing maps no longer fills the video memory, so the game stops crashing or lowering your video settings after a long session
  • The Dark Raven no longer breaks Blood Castle's gate before the bridge is down
  • A Dark Lord's 2nd Wings box with a Loch's Feather makes his own wings, not Wings of Dragon he cannot wear
  • A raised guard keeps its full strength through a map change
  • A sale over the shelf no longer buys the item under it
  • A Magic Gladiator's set tooltip counts his four pieces, not five
  • A Dark Lord skill's damage sum reads his energy, not a strength that does nothing for him
  • Remove Rune prices an Ancient rune at 1,000,000 Zen instead of a garbage figure
  • An Elite always drops something when it dies, even from a guard's or a summon's kill
  • The Dark Lord's masks no longer show his face and hair through the helm on the market
  • A Fuse pick of a second class's rune no longer reads ready and is then refused
  • A Rune of Creation that draws no power is never dropped
  • Devil Square 5 lets you in after taking your Invitation
  • The Market's scrollbar can be pressed and dragged, and a click on its track jumps there
  • The skill bar, potion keys and pinned quest belong to the character you play, and no longer show the last character's after a switch of character or realm
  • A restored skill bar drops skills your class cannot cast and offers the freed keys to your own skills
  • Inspecting a hero shows the whole look, with the +7 to +11 shine, the wings' glows and sparks, and a complete set's lights, flares and +11 ribbons
  • A level-up is gold again, no longer tinted green, red or blue after an aura swirl
  • The Dark Raven's card asks its Command 200 at the foot, in red while your own points are short
  • The Dark Lord's town walk with the raven is paced right and its footsteps are heard, and a shield can replace the worn raven
  • Kanturu's strongest Elites leave gear again, not only jewels
  • A reborn guild master's guild keeps its full 40 members instead of shrinking to the level he has climbed back to
  • The M window shows the level a locked map opens at, in red, and reads monster ranges as "Monsters Lv"; Blood Castle's arrival text names your castle's monsters
  • Auto-play and the Helper's Follow my quest run errands, walking to the NPC a quest is taken back to, even on another map, and talking to them
  • The Helper's pick-up name suggestions scroll with the wheel or a bar, past the first six
  • The Chaos Machine's Upgrade takes wings to +10 and +11, as a +9 wing in the box now counts
  • A nearly full vault no longer lags the first time you open it
26 Οκτωβρίου 202638 νέα · 11 διορθώσεις

Νέα

  • The Dark Lord joins as the fifth class, with Command as his own fifth stat
  • A reborn character opens every class on the account
  • The Dark Lord's skills: Force, Fire Burst, Electric Spike, Critical Damage, Summon, Fire Scream, Force Wave, Earthshake and Magic Shield, each with its own look and sound
  • The Dark Lord rides the Dark Horse and fights beside the Dark Raven, whose orders switch over its buff icon
  • The Pet Trainer in Lorencia: the Dark Lord's pets level up, mend only at the Trainer and sell by their level
  • The Dark Lord's scepters, armour sets, the Cape of Lord and the Crest of Monarch, sold on the shelves and found as drops; every ring and pendant is his too
  • The Dark Lord's five skill scrolls, with the Scroll of Fire Burst on Zienna's shelf in Devias
  • The Dark Lord's talents, his own runes, the Legendary rune Diseier and the Ancient rune Plasma Storm, paid by his own quests
  • New Ancient runes: Requiem for the Soul Master and Flame Strike for the Magic Gladiator
  • Kanturu opens in two halves, the Ruins and the Relics, with Elpis showing the way and two quests, Kantur's Gate and The Ruins of Kantur
  • Kanturu's monsters: Splinter Wolf, Iron Rider, Satyros, Blade Hunter, Kentauros, Gigantis, Berserker, Genocider, Twin Tale, Persona and Dreadfear, with a golden Elite of each
  • The Ruins are tuned for geared level-400 heroes; the Relics give x0.75 kill experience
  • Kanturu's level-380 gear drops in Kanturu only, never as an excellent from an ordinary kill or an Elite
  • Loch's Feather and the Scroll of Nova drop in Kanturu, and Gemstones from its monsters and Elites
  • Blood Castle 7 for reborn heroes from level 380, and Devil Square 5 on its own map, both dropping as Kanturu
  • The Jewel of Harmony and the Refining Stones: add a Harmony option to your gear, or remove it at the Chaos Machine's Harmony page
  • The Box of Kundun +4, and every Kundun box reworked so each class finds something in it
  • Add Luck asks three of each jewel and now works on rings and pendants
  • Rings and pendants can go to +10 and +11 in the Chaos Machine
  • Rebirth costs 50M Zen times its number squared, and each life levels a little slower
  • Parties choose a loot rule: Own, Turns or Leader takes, with the item grade it applies to; what you open is always yours
  • Achievements, with titles to wear and a laurel wreath for reborn heroes
  • The Elf's eighth summon, the Fire Golem, from an orb that drops in Aida and Kanturu
  • Swell Life, the knight's party health buff, from the Orb of Greater Fortitude on Tersia's fifth floor
  • Ascendance runes: up to three worn, Lesser +5% and Greater +15% all stats
  • The Elf's arrows pass 30% of a monster's defence, her fan skill is called Multi-Shot everywhere, and the Celestial Bow takes Arrows
  • Whirlwind's pull hauls monsters in on chains, and they take the whole Twisting Slash
  • The character window: bigger stats, every figure explains itself on hover, item cards in the same words, and Runes as its fourth tab
  • The HUD in four sizes on Options, bigger windows and the chat pinned bottom left
  • Event tickets say which event their level is for and how hard it is
  • The Icarus gate tells you when your Uniria is what keeps you grounded
  • Icarus's first wings drop more often, one in 1500
  • Hebrew and Arabic chat reads right to left
  • Hold Alt to click through monsters
  • Every aura on a player shares one swirl in its own colours, with Greater Damage glowing red
  • Market sales show in General chat, in teal
  • A guild card names each member's second class, and the Online page shows each character's resets
  • Go Back! and the herald sit clear of a MacBook's notch

Διορθώσεις

  • The Helper keeps going with a full bag, picks up while being hit, and hunts in Blood Castle and Devil Square with Follow my quest ticked
  • An excellent hit adds its critical damage too
  • Tarkan's door to Kanturu opens again, at level 320
  • A Dark Lord's Summon reaches a walking player and no longer cancels their walk
  • Dragons no longer fly away the moment they land, and the Golden Invasion's sky clears when it ends
  • Second wings sit right on the back and no longer pull against it in flight
  • A reborn hero can no longer walk off while kneeling
  • The quest log's scroll bars work
  • Weapon tooltips no longer print a Skill line, and market helms show no head inside
  • Monsters no longer restart their cry while fighting you
  • The Mac and Linux launcher always installs in its default folder
24 Οκτωβρίου 202628 νέα · 16 διορθώσεις

Νέα

  • Single-target knight skills like Lunge, Uppercut, Impale and Death Stab deal noticeably more damage on their own
  • Cyclone and Twisting Slash now reach three tiles instead of two, and Cyclone swings as a frontal arc where you aim instead of spinning all around you
  • Rageful Blow now reaches three tiles instead of one
  • A brand-new character's first steps into the world are announced in gold on their realm's Global chat, welcoming them to MU Classic Beta
  • The character inspect window's stat labels and numbers are bigger with tighter, more even spacing
  • Potions at every merchant now sell in stacks of one or twenty instead of ten
  • A reborn player's name now carries a small banner above it showing their rebirth count
  • A buff icon in the party shows how much extra experience you're earning from nearby party members, explained as an hourly bonus
  • You can now sell just part of a stack on the market instead of the whole thing at once
  • The Chaos Weapon and Wings recipes now accept an unsocketed excellent +4 item as bonus fuel, bound items can be used in any recipe, and the page tells you what to remove if it won't work
  • Every knight orb skill - Falling Slash, Lunge, Uppercut, Cyclone, Slash, Death Stab and Impale - now works with any sword, axe, mace or spear instead of being locked to specific weapon types
  • The Helper window has a Log tab showing everything it picked up, with totals by item and a timeline, kept even through a disconnect
  • The Helper can now be set to pick up items by name
  • A quiet badge shows while you're reconnecting after a disconnect
  • Chat now supports typing and reading in any language, including Cyrillic, Greek, Vietnamese, Japanese, Chinese and Korean
  • Every HUD button now shows its keyboard shortcut in a small cap on its edge
  • The vault is now twice as wide - 270 slots instead of 120
  • The market is reworked into a full shop: browsable categories and filters, a detail page for each item with other offers and recent sales, an easier Sell flow, and a My Listings page
  • The chat window steps out of the way while the market is open
  • Chat settings now open in their own panel inside the chat window instead of overlapping the HUD, with a clearer close button and a resize handle outside the frame
  • A rune's tooltip and socket line now show how many of it you're wearing against its stacking limit, as a row of pips colored by rarity, with a legend explaining them
  • Powerful runes like Keen Eye, Bloodwell, Ironskin and elemental runes now cap out at a limited number of copies instead of stacking without limit, and runes like Bulwark or the Volleys only let the strongest one in an item work
  • Add Socket now shows the success rate for each socket slot - 50%, 35% and 20%
  • The character sheet's Bonuses page shows each stat's value in its own color instead of plain text
  • A rebirth is now also announced in the game's Discord #announcements channel
  • The Golden Dragon's loot now matches how hard the fight is: better Boxes of Kundun, Legendary class runes, a Jewel of Life, Loch's Feather and an excellent piece of your class's gear every kill
  • Aida's quest first clear now rewards a weapon matched to your class: paired weapons for knights, a staff for wizards, a bow for elves and a weapon by path for Magic Gladiators
  • The Magic Gladiator gets two new skills: Fire Slash, a fiery blade sweep with crackling lightning, learned from its own orb at level 120, and Power Slash, a five-wave blade strike down a lane, now learned permanently from its own orb at level 150 instead of needing a specific blade in hand

Διορθώσεις

  • Rageful Blow and Cyclone now go off even when nothing stands right in front of you, striking the ground where you aim
  • Blood Castle's quest tracker and the Archangel now call the target Magic Skeletons instead of the old server name
  • The guild window's Online and All tabs no longer sit a frame behind when you switch between them
  • The Chaos Weapon's craft button no longer greys out and refuses to press when extra items raise the success rate
  • Repairing an excellent item no longer refuses with 'Cannot Repair' or undercharges for the work
  • Random 'Out of step with the server' disconnects on slow connections are reduced - the game now waits for the connection to actually go quiet before giving up
  • The Helper no longer jumps to another quest right after finishing the one it was following - it stops and tells you the quest is complete
  • A tooltip's long values, like a weapon's list of usable types, no longer spill out past the edge of the card
  • Kanturu's chasm no longer shows black gaps under its rim - the void now blends smoothly into the mist
  • Your name no longer bounces above your head while riding a Dinorant
  • The Jeweler's Salvage now works on rings and pendants, not just other jewelry
  • A wing's card now shows its Jewel of Life bonus instead of hiding it
  • Windows like the vault no longer render blank or broken after travelling through many maps or parties
  • The Helper now walks into range before throwing an aimed skill like Twisting Slash or Power Wave instead of swinging at empty air
  • The Helper's aimed skills like Power Wave now fire at the monster it's fighting instead of wherever your mouse last pointed
  • Loading into the Lost Tower or other busy maps on a slow connection no longer disconnects you before the welcome data finishes arriving
23 Οκτωβρίου 202632 νέα · 20 διορθώσεις

Νέα

  • Rebirth arrives: once you reach level 400, talk to Lugard in Devias to reset to level 1 for a growing Zen cost, keeping your stats, skill and talent points and worn gear, with talent points now counting every life's levels
  • Rebirthing plays out as a full ceremony with a rune circle, falling light and a golden message showing your rebirth count, and Lugard now speaks his own lines
  • A rebirth is announced to everyone on Global chat in gold, naming the realm it happened on
  • A rune now needs a character level to socket and wear based on its rarity: Common 20, Rare 80, Epic 150, Legendary 250, Ancient 380
  • Two new Ancient runes for the Soul Master's weapon: Chain Lightning, which leaps between enemies on a cast or swing, and Drain Life, which steals life
  • Lightning now chains between enemies like the Summoner's Chain Lightning, striking from your weapon with new visuals and sound, and the separate Chain Lightning rune is retired
  • Quest rewards now line up with the talent and rune systems: element runes for wizards and elves, a shield for every second class, more Angel, Imp and Horn of Uniria tokens, and the first clear's experience again after a rebirth
  • A knight's orb skills work with two-handed weapons now, and his quest hand-ins give you both the one-handed and two-handed weapon instead of making you pick, with the two-hander priced to match
  • Cyclone and Twisting Slash hit two tiles again, not three
  • A two-handed weapon makes a knight's skills hit 20% harder
  • Dual-wielding now hits at 62% per weapon instead of 55%
  • A knight's skills with a cooldown now animate faster with agility too, at half the rate a wizard's spells do, with a smaller damage boost than first tried
  • The Magic Gladiator's full-set armor bonus now counts all seven of his sets instead of just two
  • A ring or pendant's plus bonuses now grow at half the rate they used to
  • Passive rune spells like Stormcall, Meteor and the rings' bolt, frost and gust scale a little less with Energy
  • A bound item now sells to a merchant for a hundredth of its price, so quest gear isn't worth cashing in
  • A jewel's description now shows its success rate - Bless 100%, Soul and Life 50% (100% with a Jewel of Luck) - and what a failure does
  • Twelve new lower-level weapons drop: Rune Blade, Daybreak, Sword Dancer, Flamberge, Sword Breaker, Imperial Sword, Frost Mace, Platina Staff, Deadly Staff, Imperial Staff, Albatross Bow and Stinger Bow
  • Four new second-class shields drop: Crimson Glory, Salamander Shield, Frost Barrier and Guardian Shield
  • Nine missing sets now drop: Ashcrow, Eclipse, Iris, Valiant, Thunder Hawk, Brave, Faith, Hades and Phantom
  • Three more sets now drop: Titan, Destroy and Seraphim
  • The Beuroba spear, Air Lyn Bow and Chromatic Staff now drop, and the Thunder Blade is a Magic Gladiator weapon
  • Metallic armor and weapons no longer flare blindingly white under torches, lamps and reflections
  • Hovering over Strength, Agility, Vitality or Energy in the character window now shows what ten points of it does for your class
  • The chat window now also hides itself while the travel list or a quest window is open, just as it does under the full map
  • Blood Castle and Devil Square's gate-opening notification now plays a new bell sound
  • Rain now brings a matching rain track in Noria and Lorencia, and Noria's rain no longer darkens the map or adds thunder - Lorencia keeps its own timed thunder and rain
  • Noria's rain track now plays over the town music instead of replacing it
  • Go Back! gets a small X to cancel it early and a reworked gold-edged look
  • The minimap now shows the server's clock time above it, next to the map name
  • The Helper's loot settings gain a Boxes toggle for Firecrackers and Boxes of Luck and Kundun, on by default
  • The Southeast Asia region is closed, with players there moving to North Europe

Διορθώσεις

  • Passive rune hits (Evil Spirit, Meteor, a monster raider's rune) no longer trigger extra Leech, Bloodwell, Frenzy stacks or weapon wear, and the Ice rune's frost now chills the Statue of Saint like Frost Arrow does
  • Selling a stack of jewels to a merchant now sells and prices one jewel at a time, matching a click and the card
  • Selling a stack of items like Loch's Feathers, Chaos, Town Portal scrolls, pets, tickets or boxes to a merchant now pays for every piece in the stack, and a worn quiver no longer keeps its plus after being stored onto a matching stack
  • A rune's Class line on its card now turns red when your class can't take it
  • A quest's reward rune is now named by its power, like Rune of Inferno, instead of always reading Rune of Creation
  • Adding a second eligible item to a Chaos Weapon combination no longer shows red as if it were wrong - it reads green with the right count
  • A dropped Guardian Angel, Imp or Horn of Uniria no longer duplicates into a full stack of 255 instead of one
  • Areas with lots of burning effects, like Tarkan, no longer run out of room to draw them in a big fight
  • A long item name on the market card now wraps to two lines instead of overlapping, and a class icon no longer overlaps the text above and below it
  • Devil Square's third wave no longer reads as cleared the moment the fourth wave starts - it stays until the clock runs out
  • Characters no longer sink into bumpy ground
  • A character's name and health bar above them no longer bounce with every step and breath
  • Swinging a two-handed weapon while mounted no longer snaps your arms instantly into and out of the swing
  • The Helper now swings a knight's skills correctly with a shield equipped, and skips any skill you've turned off in its settings
  • Auto-play no longer bounces back and forth between two monsters when another only glimpsed you
  • Entering a just-updated area no longer sends you back to the character-select screen in a loop
  • Reconnecting no longer shows a false please-update-your-client message depending on which map you were on
  • A channelled spell no longer leaves an orange streak on your weapon that isn't there
  • Potions, the Antidote and Gold no longer load oversized textures, which could crash the game on older graphics cards
  • The game no longer freezes when recording or streaming software like OBS or Medal is running
22 Οκτωβρίου 202631 νέα · 8 διορθώσεις

Νέα

  • The Angel's and the Imp's card says their 24 hours
  • The Helper and Auto-play pick up Firecrackers and the Boxes of Luck and Kundun
  • The Archangel's weapon is Epic purple in Blood Castle
  • A rune set from the vault rings the jewel sound
  • Frenzy is +5 a stack, +25 at five
  • Elites have twice the life, hit x2.5, and always leave an excellent piece
  • Firecrackers and Kundun boxes give an item more often
  • A gate opening plays a 3-second peek of its event's music, fading with the herald
  • A Blood Castle or Devil Square ticket's card says when the gate opens next
  • Poison and Inferno -20%, Flame, Evil Spirit and Penetration -15%
  • The chat steps aside under the whole map
  • Kantur's Legion pays a promoted hero his second class's weapon
  • Both gates open on one cinematic hit, content/music/gate_open.mp3
  • A whisper to him rings two soft notes, whisper_ping
  • Kantur's Legion's Staff of Kundun at +0, not +7
  • The Guardian Angel and the Imp last 12 hours, not 2
  • A Dark Knight's own skills are 15% stronger
  • Excellent things drop twice as often from ordinary monsters
  • A Jewel of Soul on a lucky thing always rises
  • Cyclone and Twisting Slash catch everything within two tiles, not one
  • The Staff of Resurrection and the Sword of Destruction are each paid once
  • Tarkan in two
  • Lost Tower 6, 7 and Atlans hold more monsters to farm
  • The market card's Whisper is a small quiet word, and its picture shows no tooltip
  • The Keeper reads Kantur's Captain, and Kantur's Legion's new offer
  • Energy Ball, Power Wave and Twister raised
  • The Keeper reads Kantur's Legion's new hand-in
  • A few more monsters in Icarus, Tarkan and Aida
  • Nova's stages grow with his energy, whole at 1,000
  • LT6 36 to 43, not 50
  • Tarkan's first quest pays the first class, its second the second

Διορθώσεις

  • A restart gives back the event's ticket
  • The Guardian Angel and the Imp last 24 hours
  • The Angel and the Imp last 2 hours, Uniria 24, and all three stack
  • Auto-play and the Helper's Follow my quest stop in Blood Castle and Devil Square
  • The class balance's first pass
  • Two weapons hit at 55% each, not 70%
  • The market card says more, and wings stand out
  • Half of be07ea8f's new monsters

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