MU Classic
Europa Północna Europa Środkowa Ameryka Południowa Azja Wschodnia

Klasyczne MU Online w nowej odsłonie

MU, na którym dorastałeś, zbudowane od zera na nowoczesnym silniku. Każdy świat, potwór i przedmiot, który pamiętasz, ale z przerobionymi skillami, aurami i animacjami, zbalansowaną mechaniką i skalowaniem oraz nowym światłem i detalami. Za darmo.

Windows Instalator · Windows 10/11
Komenda w Terminalu · 1 linia
Komenda w Terminalu · 64-bit, Vulkan

Dlaczego MU Classic

To nie kolejny prywatny serwer. To MU, które pamiętasz, zrobione od nowa.

Zbudowane od zera

Nie stary klient w nowej farbie, tylko nowy silnik gry, napisany od podstaw we współczesnym C++.

Exp w becie

Level szybko, zobacz late game i daj nam znać, co znajdziesz.

Windows, Mac i Linux

Natywnie na Windows 10 i 11, na Macach z Apple silicon i na Linuxie. Bez emulatorów.

Rozgrywka

  • Klasyka w sercu

    Każdy świat, potwór i przedmiot, od Lorencii po Kanturu.

  • Dark Lord

    Piąta klasa, z własnym Dark Raven i Dark Horse.

  • Kanturu

    Ruins i Relics, od 320 poziomu.

  • Aida

    Las na późną grę za Icarusem, od 300 poziomu.

  • Odrodzenie

    Zacznij od nowa na 400, zachowując statystyki i umiejętności.

  • Przerobione zaklęcia

    Umiejętności każdej klasy od nowa, i nowe na dokładkę.

  • Rajdy

    Golden Dragon, Blood Castle i Devil Square.

  • Golden Invasion

    Smoki przelatują nad każdą mapą, a jeden ląduje.

  • Przerobiona Chaos Machine

    Ulepszaj ekwipunek, twórz skrzydła, łącz klejnoty.

  • Runy

    Osadzaj runy klas, od Common po Ancient.

  • Jewel of Harmony

    Dodatkowa opcja na broni lub zbroi.

  • Drzewka talentów

    Własne drzewko twojej klasy. Reset za darmo.

  • Elitarne potwory

    Złote Elity biją mocniej i dropią znacznie więcej.

  • Jubiler

    Przeszlifuj, rozbierz lub połącz pierścienie i wisiory.

  • Pierścienie i amulety z mocami

    Do czterech mocy, kolor mówi ile.

  • Pety

    Angel, Imp, Uniria oraz Raven i Horse Dark Lorda.

  • Rynek u Brokera

    Sprzedawaj po swojej cenie, odbierz Zen później.

  • Gildie, party i handel

    Własny herb gildii, drużyny po pięciu, handel twarzą w twarz.

  • Questy

    Od mieszkańców Lorencii po twoją drugą zmianę klasy.

  • NPC z głosem

    Zleceniodawcy questów mówią na głos.

  • Nowoczesne sterowanie

    Umiejętności pod Q, W, E i R z cooldownami oraz auto-picie.

  • Helper

    Darmowe auto-polowanie pod H, po twojemu.

  • Czat globalny

    Rozmawiaj z całym regionem w dowolnym języku.

  • Cztery regiony

    Europa Północna i Środkowa, Ameryka Południowa, Azja Wschodnia.

Grafika i dźwięk

  • Ostrzejsze tekstury

    Oryginalna grafika MU, przeskalowana na dzisiejsze ekrany.

  • Materiały PBR

    Metal lśni, skóra jest matowa, kamień szorstki.

  • Oświetlenie HDR

    Słońce, pochodnie i ogniska, filmowy tonemapping.

  • Cienie w czasie rzeczywistym

    Drzewa, budynki i gracze rzucają ruchome cienie.

  • Bloom i poświata

    Lampy, ogień i magia delikatnie świecą.

  • Ambient occlusion

    Miękki cień tam, gdzie rzeczy się stykają, dla prawdziwej głębi.

  • Dynamiczna pogoda

    Deszcz, który przychodzi i odchodzi, oraz burze.

  • Żywy świat

    Drzewa i trawa się kołyszą, ptaki przecinają niebo.

  • Woda i mgła

    Płynąca woda, wodospady i snująca się mgła.

  • Lśniący ekwipunek

    Ekwipunek wysokiego poziomu lśni i daje własne światło.

  • Efekty umiejętności

    Płomienie, błyskawice i dym w pełnym detalu.

  • Aury

    Każdy buff wiruje wokół ciebie we własnym kolorze.

  • Ostre krawędzie

    Antyaliasing i skala renderowania na miarę twojego ekranu.

  • Na miarę twojego PC

    Przy pierwszym uruchomieniu gra dobiera ustawienia, które twój PC uciągnie płynnie.

  • Dźwięk 3D

    Usłysz potwora za plecami.

  • Nowy interfejs

    Nowe, czyste okna torby, umiejętności i handlu.

Dołącz do darmowej otwartej bety Załóż konto, pobierz launcher i wejdź dziś do Lorencii. Graj, szukaj błędów, mów nam o nich — beta jest kształtowana przez graczy.
Co najmniej 8 znaków.
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Wymagania systemowe

Gra i launcher na najniższych ustawieniach grafiki.

Windows

System
Windows 10 lub 11, 64-bit
Grafika
DirectX 11 lub Vulkan: NVIDIA GeForce 600, AMD Radeon HD 7000, Intel HD Graphics 500 lub nowsze
Pamięć
8 GB
Download
2.3 GB
Dysk
4 GB wolnego miejsca

macOS

System
macOS 14 Sonoma lub nowszy
Mac
Apple silicon (M1 lub nowszy)
Pamięć
8 GB
Download
2.3 GB
Dysk
4 GB wolnego miejsca
MU Classic na Macu

Linux

System
64-bit (x86_64), glibc 2.35 lub nowsza: Ubuntu 22.04, Debian 12, Fedora 36, Mint 21, Arch lub nowsze
Grafika
Vulkan 1.1: Mesa dla AMD i Intel albo własny sterownik NVIDIA
Pulpit
X11 lub Wayland
Pamięć
8 GB
Download
2.3 GB
Dysk
4 GB wolnego miejsca
MU Classic na Linuksie

Każda platforma wymaga połączenia z internetem: w grę gra się online.

Ostatnie aktualizacje

26 października 202638 nowości · 11 poprawek

Nowe

  • The Dark Lord joins as the fifth class, with Command as his own fifth stat
  • A reborn character opens every class on the account
  • The Dark Lord's skills: Force, Fire Burst, Electric Spike, Critical Damage, Summon, Fire Scream, Force Wave, Earthshake and Magic Shield, each with its own look and sound
  • The Dark Lord rides the Dark Horse and fights beside the Dark Raven, whose orders switch over its buff icon
  • The Pet Trainer in Lorencia: the Dark Lord's pets level up, mend only at the Trainer and sell by their level
  • The Dark Lord's scepters, armour sets, the Cape of Lord and the Crest of Monarch, sold on the shelves and found as drops; every ring and pendant is his too
  • The Dark Lord's five skill scrolls, with the Scroll of Fire Burst on Zienna's shelf in Devias
  • The Dark Lord's talents, his own runes, the Legendary rune Diseier and the Ancient rune Plasma Storm, paid by his own quests
  • New Ancient runes: Requiem for the Soul Master and Flame Strike for the Magic Gladiator
  • Kanturu opens in two halves, the Ruins and the Relics, with Elpis showing the way and two quests, Kantur's Gate and The Ruins of Kantur
  • Kanturu's monsters: Splinter Wolf, Iron Rider, Satyros, Blade Hunter, Kentauros, Gigantis, Berserker, Genocider, Twin Tale, Persona and Dreadfear, with a golden Elite of each
  • The Ruins are tuned for geared level-400 heroes; the Relics give x0.75 kill experience
  • Kanturu's level-380 gear drops in Kanturu only, never as an excellent from an ordinary kill or an Elite
  • Loch's Feather and the Scroll of Nova drop in Kanturu, and Gemstones from its monsters and Elites
  • Blood Castle 7 for reborn heroes from level 380, and Devil Square 5 on its own map, both dropping as Kanturu
  • The Jewel of Harmony and the Refining Stones: add a Harmony option to your gear, or remove it at the Chaos Machine's Harmony page
  • The Box of Kundun +4, and every Kundun box reworked so each class finds something in it
  • Add Luck asks three of each jewel and now works on rings and pendants
  • Rings and pendants can go to +10 and +11 in the Chaos Machine
  • Rebirth costs 50M Zen times its number squared, and each life levels a little slower
  • Parties choose a loot rule: Own, Turns or Leader takes, with the item grade it applies to; what you open is always yours
  • Achievements, with titles to wear and a laurel wreath for reborn heroes
  • The Elf's eighth summon, the Fire Golem, from an orb that drops in Aida and Kanturu
  • Swell Life, the knight's party health buff, from the Orb of Greater Fortitude on Tersia's fifth floor
  • Ascendance runes: up to three worn, Lesser +5% and Greater +15% all stats
  • The Elf's arrows pass 30% of a monster's defence, her fan skill is called Multi-Shot everywhere, and the Celestial Bow takes Arrows
  • Whirlwind's pull hauls monsters in on chains, and they take the whole Twisting Slash
  • The character window: bigger stats, every figure explains itself on hover, item cards in the same words, and Runes as its fourth tab
  • The HUD in four sizes on Options, bigger windows and the chat pinned bottom left
  • Event tickets say which event their level is for and how hard it is
  • The Icarus gate tells you when your Uniria is what keeps you grounded
  • Icarus's first wings drop more often, one in 1500
  • Hebrew and Arabic chat reads right to left
  • Hold Alt to click through monsters
  • Every aura on a player shares one swirl in its own colours, with Greater Damage glowing red
  • Market sales show in General chat, in teal
  • A guild card names each member's second class, and the Online page shows each character's resets
  • Go Back! and the herald sit clear of a MacBook's notch

Poprawione

  • The Helper keeps going with a full bag, picks up while being hit, and hunts in Blood Castle and Devil Square with Follow my quest ticked
  • An excellent hit adds its critical damage too
  • Tarkan's door to Kanturu opens again, at level 320
  • A Dark Lord's Summon reaches a walking player and no longer cancels their walk
  • Dragons no longer fly away the moment they land, and the Golden Invasion's sky clears when it ends
  • Second wings sit right on the back and no longer pull against it in flight
  • A reborn hero can no longer walk off while kneeling
  • The quest log's scroll bars work
  • Weapon tooltips no longer print a Skill line, and market helms show no head inside
  • Monsters no longer restart their cry while fighting you
  • The Mac and Linux launcher always installs in its default folder
24 października 202628 nowości · 16 poprawek

Nowe

  • Single-target knight skills like Lunge, Uppercut, Impale and Death Stab deal noticeably more damage on their own
  • Cyclone and Twisting Slash now reach three tiles instead of two, and Cyclone swings as a frontal arc where you aim instead of spinning all around you
  • Rageful Blow now reaches three tiles instead of one
  • A brand-new character's first steps into the world are announced in gold on their realm's Global chat, welcoming them to MU Classic Beta
  • The character inspect window's stat labels and numbers are bigger with tighter, more even spacing
  • Potions at every merchant now sell in stacks of one or twenty instead of ten
  • A reborn player's name now carries a small banner above it showing their rebirth count
  • A buff icon in the party shows how much extra experience you're earning from nearby party members, explained as an hourly bonus
  • You can now sell just part of a stack on the market instead of the whole thing at once
  • The Chaos Weapon and Wings recipes now accept an unsocketed excellent +4 item as bonus fuel, bound items can be used in any recipe, and the page tells you what to remove if it won't work
  • Every knight orb skill - Falling Slash, Lunge, Uppercut, Cyclone, Slash, Death Stab and Impale - now works with any sword, axe, mace or spear instead of being locked to specific weapon types
  • The Helper window has a Log tab showing everything it picked up, with totals by item and a timeline, kept even through a disconnect
  • The Helper can now be set to pick up items by name
  • A quiet badge shows while you're reconnecting after a disconnect
  • Chat now supports typing and reading in any language, including Cyrillic, Greek, Vietnamese, Japanese, Chinese and Korean
  • Every HUD button now shows its keyboard shortcut in a small cap on its edge
  • The vault is now twice as wide - 270 slots instead of 120
  • The market is reworked into a full shop: browsable categories and filters, a detail page for each item with other offers and recent sales, an easier Sell flow, and a My Listings page
  • The chat window steps out of the way while the market is open
  • Chat settings now open in their own panel inside the chat window instead of overlapping the HUD, with a clearer close button and a resize handle outside the frame
  • A rune's tooltip and socket line now show how many of it you're wearing against its stacking limit, as a row of pips colored by rarity, with a legend explaining them
  • Powerful runes like Keen Eye, Bloodwell, Ironskin and elemental runes now cap out at a limited number of copies instead of stacking without limit, and runes like Bulwark or the Volleys only let the strongest one in an item work
  • Add Socket now shows the success rate for each socket slot - 50%, 35% and 20%
  • The character sheet's Bonuses page shows each stat's value in its own color instead of plain text
  • A rebirth is now also announced in the game's Discord #announcements channel
  • The Golden Dragon's loot now matches how hard the fight is: better Boxes of Kundun, Legendary class runes, a Jewel of Life, Loch's Feather and an excellent piece of your class's gear every kill
  • Aida's quest first clear now rewards a weapon matched to your class: paired weapons for knights, a staff for wizards, a bow for elves and a weapon by path for Magic Gladiators
  • The Magic Gladiator gets two new skills: Fire Slash, a fiery blade sweep with crackling lightning, learned from its own orb at level 120, and Power Slash, a five-wave blade strike down a lane, now learned permanently from its own orb at level 150 instead of needing a specific blade in hand

Poprawione

  • Rageful Blow and Cyclone now go off even when nothing stands right in front of you, striking the ground where you aim
  • Blood Castle's quest tracker and the Archangel now call the target Magic Skeletons instead of the old server name
  • The guild window's Online and All tabs no longer sit a frame behind when you switch between them
  • The Chaos Weapon's craft button no longer greys out and refuses to press when extra items raise the success rate
  • Repairing an excellent item no longer refuses with 'Cannot Repair' or undercharges for the work
  • Random 'Out of step with the server' disconnects on slow connections are reduced - the game now waits for the connection to actually go quiet before giving up
  • The Helper no longer jumps to another quest right after finishing the one it was following - it stops and tells you the quest is complete
  • A tooltip's long values, like a weapon's list of usable types, no longer spill out past the edge of the card
  • Kanturu's chasm no longer shows black gaps under its rim - the void now blends smoothly into the mist
  • Your name no longer bounces above your head while riding a Dinorant
  • The Jeweler's Salvage now works on rings and pendants, not just other jewelry
  • A wing's card now shows its Jewel of Life bonus instead of hiding it
  • Windows like the vault no longer render blank or broken after travelling through many maps or parties
  • The Helper now walks into range before throwing an aimed skill like Twisting Slash or Power Wave instead of swinging at empty air
  • The Helper's aimed skills like Power Wave now fire at the monster it's fighting instead of wherever your mouse last pointed
  • Loading into the Lost Tower or other busy maps on a slow connection no longer disconnects you before the welcome data finishes arriving
23 października 202632 nowości · 20 poprawek

Nowe

  • Rebirth arrives: once you reach level 400, talk to Lugard in Devias to reset to level 1 for a growing Zen cost, keeping your stats, skill and talent points and worn gear, with talent points now counting every life's levels
  • Rebirthing plays out as a full ceremony with a rune circle, falling light and a golden message showing your rebirth count, and Lugard now speaks his own lines
  • A rebirth is announced to everyone on Global chat in gold, naming the realm it happened on
  • A rune now needs a character level to socket and wear based on its rarity: Common 20, Rare 80, Epic 150, Legendary 250, Ancient 380
  • Two new Ancient runes for the Soul Master's weapon: Chain Lightning, which leaps between enemies on a cast or swing, and Drain Life, which steals life
  • Lightning now chains between enemies like the Summoner's Chain Lightning, striking from your weapon with new visuals and sound, and the separate Chain Lightning rune is retired
  • Quest rewards now line up with the talent and rune systems: element runes for wizards and elves, a shield for every second class, more Angel, Imp and Horn of Uniria tokens, and the first clear's experience again after a rebirth
  • A knight's orb skills work with two-handed weapons now, and his quest hand-ins give you both the one-handed and two-handed weapon instead of making you pick, with the two-hander priced to match
  • Cyclone and Twisting Slash hit two tiles again, not three
  • A two-handed weapon makes a knight's skills hit 20% harder
  • Dual-wielding now hits at 62% per weapon instead of 55%
  • A knight's skills with a cooldown now animate faster with agility too, at half the rate a wizard's spells do, with a smaller damage boost than first tried
  • The Magic Gladiator's full-set armor bonus now counts all seven of his sets instead of just two
  • A ring or pendant's plus bonuses now grow at half the rate they used to
  • Passive rune spells like Stormcall, Meteor and the rings' bolt, frost and gust scale a little less with Energy
  • A bound item now sells to a merchant for a hundredth of its price, so quest gear isn't worth cashing in
  • A jewel's description now shows its success rate - Bless 100%, Soul and Life 50% (100% with a Jewel of Luck) - and what a failure does
  • Twelve new lower-level weapons drop: Rune Blade, Daybreak, Sword Dancer, Flamberge, Sword Breaker, Imperial Sword, Frost Mace, Platina Staff, Deadly Staff, Imperial Staff, Albatross Bow and Stinger Bow
  • Four new second-class shields drop: Crimson Glory, Salamander Shield, Frost Barrier and Guardian Shield
  • Nine missing sets now drop: Ashcrow, Eclipse, Iris, Valiant, Thunder Hawk, Brave, Faith, Hades and Phantom
  • Three more sets now drop: Titan, Destroy and Seraphim
  • The Beuroba spear, Air Lyn Bow and Chromatic Staff now drop, and the Thunder Blade is a Magic Gladiator weapon
  • Metallic armor and weapons no longer flare blindingly white under torches, lamps and reflections
  • Hovering over Strength, Agility, Vitality or Energy in the character window now shows what ten points of it does for your class
  • The chat window now also hides itself while the travel list or a quest window is open, just as it does under the full map
  • Blood Castle and Devil Square's gate-opening notification now plays a new bell sound
  • Rain now brings a matching rain track in Noria and Lorencia, and Noria's rain no longer darkens the map or adds thunder - Lorencia keeps its own timed thunder and rain
  • Noria's rain track now plays over the town music instead of replacing it
  • Go Back! gets a small X to cancel it early and a reworked gold-edged look
  • The minimap now shows the server's clock time above it, next to the map name
  • The Helper's loot settings gain a Boxes toggle for Firecrackers and Boxes of Luck and Kundun, on by default
  • The Southeast Asia region is closed, with players there moving to North Europe

Poprawione

  • Passive rune hits (Evil Spirit, Meteor, a monster raider's rune) no longer trigger extra Leech, Bloodwell, Frenzy stacks or weapon wear, and the Ice rune's frost now chills the Statue of Saint like Frost Arrow does
  • Selling a stack of jewels to a merchant now sells and prices one jewel at a time, matching a click and the card
  • Selling a stack of items like Loch's Feathers, Chaos, Town Portal scrolls, pets, tickets or boxes to a merchant now pays for every piece in the stack, and a worn quiver no longer keeps its plus after being stored onto a matching stack
  • A rune's Class line on its card now turns red when your class can't take it
  • A quest's reward rune is now named by its power, like Rune of Inferno, instead of always reading Rune of Creation
  • Adding a second eligible item to a Chaos Weapon combination no longer shows red as if it were wrong - it reads green with the right count
  • A dropped Guardian Angel, Imp or Horn of Uniria no longer duplicates into a full stack of 255 instead of one
  • Areas with lots of burning effects, like Tarkan, no longer run out of room to draw them in a big fight
  • A long item name on the market card now wraps to two lines instead of overlapping, and a class icon no longer overlaps the text above and below it
  • Devil Square's third wave no longer reads as cleared the moment the fourth wave starts - it stays until the clock runs out
  • Characters no longer sink into bumpy ground
  • A character's name and health bar above them no longer bounce with every step and breath
  • Swinging a two-handed weapon while mounted no longer snaps your arms instantly into and out of the swing
  • The Helper now swings a knight's skills correctly with a shield equipped, and skips any skill you've turned off in its settings
  • Auto-play no longer bounces back and forth between two monsters when another only glimpsed you
  • Entering a just-updated area no longer sends you back to the character-select screen in a loop
  • Reconnecting no longer shows a false please-update-your-client message depending on which map you were on
  • A channelled spell no longer leaves an orange streak on your weapon that isn't there
  • Potions, the Antidote and Gold no longer load oversized textures, which could crash the game on older graphics cards
  • The game no longer freezes when recording or streaming software like OBS or Medal is running
22 października 202631 nowości · 8 poprawek

Nowe

  • The Angel's and the Imp's card says their 24 hours
  • The Helper and Auto-play pick up Firecrackers and the Boxes of Luck and Kundun
  • The Archangel's weapon is Epic purple in Blood Castle
  • A rune set from the vault rings the jewel sound
  • Frenzy is +5 a stack, +25 at five
  • Elites have twice the life, hit x2.5, and always leave an excellent piece
  • Firecrackers and Kundun boxes give an item more often
  • A gate opening plays a 3-second peek of its event's music, fading with the herald
  • A Blood Castle or Devil Square ticket's card says when the gate opens next
  • Poison and Inferno -20%, Flame, Evil Spirit and Penetration -15%
  • The chat steps aside under the whole map
  • Kantur's Legion pays a promoted hero his second class's weapon
  • Both gates open on one cinematic hit, content/music/gate_open.mp3
  • A whisper to him rings two soft notes, whisper_ping
  • Kantur's Legion's Staff of Kundun at +0, not +7
  • The Guardian Angel and the Imp last 12 hours, not 2
  • A Dark Knight's own skills are 15% stronger
  • Excellent things drop twice as often from ordinary monsters
  • A Jewel of Soul on a lucky thing always rises
  • Cyclone and Twisting Slash catch everything within two tiles, not one
  • The Staff of Resurrection and the Sword of Destruction are each paid once
  • Tarkan in two
  • Lost Tower 6, 7 and Atlans hold more monsters to farm
  • The market card's Whisper is a small quiet word, and its picture shows no tooltip
  • The Keeper reads Kantur's Captain, and Kantur's Legion's new offer
  • Energy Ball, Power Wave and Twister raised
  • The Keeper reads Kantur's Legion's new hand-in
  • A few more monsters in Icarus, Tarkan and Aida
  • Nova's stages grow with his energy, whole at 1,000
  • LT6 36 to 43, not 50
  • Tarkan's first quest pays the first class, its second the second

Poprawione

  • A restart gives back the event's ticket
  • The Guardian Angel and the Imp last 24 hours
  • The Angel and the Imp last 2 hours, Uniria 24, and all three stack
  • Auto-play and the Helper's Follow my quest stop in Blood Castle and Devil Square
  • The class balance's first pass
  • Two weapons hit at 55% each, not 70%
  • The market card says more, and wings stand out
  • Half of be07ea8f's new monsters
21 października 202641 nowości · 22 poprawki

Nowe

  • The Broker's market is shared across every realm, so you can buy from and sell to players on other realms
  • Ice casts slower: about 0.65 s a cast instead of 0.43. Damage, reach and chill are unchanged
  • The Jeweler shows what a Salvage or Combine made in its own card, and Take out empties everything on the page at once
  • A line in the chat now warns you when your pet or mount is badly worn, about to die, or has died
  • Auto-play's pickup settings add a separate switch for pets like the Guardian Angel, Imp and Horn of Uniria, off by default, so they stop filling your bag
  • Auto-play can now follow your active quest on its own, and while helping it answers party invites, declines trades, and buffs and heals your party
  • The chat window now separates where you read from where you talk: the tabs filter what you see, the channel follows the tab you choose or the word in the box, and each person you whisper with gets his own tab
  • The chat window dims further when you are not using it, starts shorter so no line is cut off, and keeps clear of your health orb and other HUD pieces
  • The minimap no longer casts a shadow onto the world around its circle
  • Magic Shield now shows proper blue rings like other guard effects, can be cast on your party under the same rule as the elf's Defense, and stays lit the whole time it is active
  • The guards' protection ribbons rise only up to the head now, and glow more faintly
  • Talents arrive: earn points as you level and spend them in your class's own talent tree, opened from a dedicated Talents button on the HUD, with its own glow, sound and smoke when a new talent lights up
  • Helper and Auto-play's start, stop and quest-complete messages, and the Graphics setting easing, now show as a line over your HUD instead of filling General chat
  • The Guardian Angel and the Imp can no longer be repaired - once worn down they disappear instead, as in the original game
  • The Helper can now repair your worn gear for you while you fight
  • A new Ancient tier of runes appears beyond Legendary, and the Soul Master's weapon can now carry Ice Storm, Weakness or Pollution
  • Elite monsters now prowl every field - bigger, golden and immune to being frozen or knocked around, hitting harder and dropping extra loot, with a pulsing gold dot and bell warning you on the minimap before you reach one, and the bell staying quiet while you fight it
  • Elite monsters' warning bell now rings less often as you approach, and their minimap dot sends out pulsing gold rings
  • The chat window adds a Party tab and a Guild tab whenever you are in one, each tracking its own unread lines and channel
  • Talents now take longer to fill out: you earn points more slowly, so a whole tree is well out of reach by level 100
  • The Guardian Angel, Imp and Horn of Uniria now run out on a timer instead of wearing down - the Angel and Imp last 12 hours and Uniria 24 from when you first wear them, all three stack in your bag, and their card shows the time left
  • The Helper and Auto-play now pick up Firecrackers, Boxes of Luck and Boxes of Kundun, not just Zen
  • The Archangel's weapon glows Epic purple on the ground and in its card once you smash the statue in Blood Castle
  • Frenzy's attack and spell speed bonus is weaker, still stacking five times but capping lower
  • Elite monsters now have twice the life, hit two and a half times harder, and always drop at least one excellent item
  • Firecrackers and Boxes of Kundun give an item more often instead of just Zen
  • Opening a Blood Castle or Devil Square gate plays a few seconds of its music as a teaser, fading out with the notification
  • Hovering over a Blood Castle or Devil Square ticket item shows when the gate opens next, or how long you have left to enter if it is already open
  • Poison, Inferno, Flame, Evil Spirit and Penetration all deal less damage, with Ice and Cometfall trimmed too in a second pass
  • Cyclone and Twisting Slash now reach three tiles around you instead of one
  • A Dark Knight's own skills hit 15% harder
  • Energy Ball, Power Wave and Twister all hit noticeably harder
  • Nova's burst now scales with your energy, reaching full strength at 1,000 energy
  • Excellent items now drop twice as often from ordinary monsters
  • A Jewel of Soul always succeeds on an item that already has luck
  • The chat window tucks itself away while the full map is open
  • Kantur's Legion is now two quests: Kantur's Legion pays its old full rewards to everyone, and finishing it unlocks Kantur's Captain, which pays your second class's weapon if you have changed class
  • The Broker's Buy card lists every requirement, the item's durability, and whether you already own it, and wings and other rare drops now stand out in gold; its Whisper button is a small line of text, and the picture no longer repeats the card in a tooltip
  • Lost Tower 6, Lost Tower 7 and Atlans hold more monsters to hunt
  • Icarus, Tarkan and Aida hold a few more monsters as well
  • A whisper now rings a soft two-note chime

Poprawione

  • Ignoring a player now hides only that player on his own realm, instead of hiding everyone with the same name on other realms
  • Cancelling a character move to another realm no longer locks you out
  • A successful Jeweler salvage plays its own prize sound instead of the breaking sound
  • Class names on a market item card no longer run past the card's edge
  • Aqua Beam, Twister, Power Wave and similar skills aimed at a monster now hit him instead of missing to the side
  • Applying part of a jewel stack to an item now uses every jewel you took, not just one
  • A character's old quest jewels no longer come back marked Bound when he returns to a server
  • A pet or mount you pick up or take from a box arrives at full Life instead of nearly dead
  • A bound Chaos weapon can now make the first wings, and a bound first wing the second, instead of being refused
  • Global chat's tab shows only Global's own messages, not every other channel mixed in
  • Auto-play's Follow my quest now follows the quest you are actually hunting, even inside a dungeon
  • Nova and Fire Breath can now be set up on the quickslot for Auto-play to use
  • A frozen connection to the world no longer leaves you stuck - you rejoin the server automatically instead
  • The Sealed Wood's gate is marked south-west of town instead of north-east
  • A dropped Archangel weapon shows as an unsellable, untradeable quest item only while you are inside Blood Castle - everywhere else it is a normal weapon you can use and trade
  • Clicking to move your character now works again when you click over the closed chat log instead of being swallowed by the chat window
  • The Lightning ring's sound now plays even when its trigger lands on the same tick as Ice's burst, instead of staying silent
  • A server restart gives back the Invisibility Cloak or Devil's Invitation you spent to enter a Blood Castle or Devil Square run that got cut short
  • Tersia's hunt no longer rewards a Horn of Dinorant
  • Setting a Rune of Creation from your vault now plays the proper jewel sound instead of staying silent
  • Dual-wielding two weapons no longer deals far more damage than using one - each weapon's hit is weaker now
  • Auto-play and the Helper's Follow my quest no longer walk you out of a Blood Castle or Devil Square run - the Helper keeps hunting there on its own
20 października 202625 nowości · 15 poprawek

Nowe

  • A monster you have hit chases you farther, so you can pull a pack together and fight it in one spot
  • An elf's summon chases and fights targets farther from her
  • A bound Jewel of Chaos can now be used in any Chaos Machine mix
  • Auto-play takes the fastest route to quest monsters, including picking the right floor in Lost Tower
  • The vault shows items on a teal background with their sockets and runes, just like the bag
  • A Discord link is added to the game's Escape menu and the launcher
  • MU Helper, a free and simple auto-hunt, is added: press H or click the minimap icon to start it
  • Lost Tower's contracts from Tersia ask for more kills, and The Scythe now asks you to defeat several Balrogs instead of just one
  • The Chaos Machine's window shows every mix on one list, tells you what's ready or missing, and lets you fill the ingredients straight from your bag
  • A new server region, Central Europe, is added for players near the Balkans
  • The website's Account page lets you move a character to another region once a week, keeping his vault behind
  • A bound Loch's Feather can now be used in the Chaos Machine to make a second pair of wings
  • Jewels now stack up to twenty to a cell, and Shift-click splits a stack
  • The Chaos Machine takes only the jewels a mix needs from a stack, instead of the whole stack
  • The Broker sells a stack of jewels as one listing, bought all at once
  • Your ping and frame rate together in the top right corner; click it to see each realm's ping from where you are
  • On a slow connection, a small note names a realm much closer to you; close it with the cross and it stays hidden
  • An elf's summon skill now shows it can't be used in Icarus, with its key dimmed there
  • An elf's summon skill tells you on its card that it can't be used in Icarus
  • Potions, scrolls, Loch's Feather, materials and boxes now stack up to twenty to a cell in your bag
  • An elf can learn a flying summon, Alquamos, that works in Icarus, taught by a reward orb after Tersia's first Icarus clear
  • The character window lets you spend 1, 10 or all points with one click, and reset every placed point back to your class's starting stats, unequipping gear if needed
  • Moss the Gambler, the new Jeweler, sets up shop beside the Chaos Machine in Noria: Recut, Salvage or Combine your powered rings and pendants, with Recut and Combine also taking a Jewel of Chaos
  • Liane the Broker moves to a new spot in Noria
  • Devil Square now plays the dragon raid's music, timed so its drop lands as each wave appears, with more frequent lightning and flashes during the fight

Poprawione

  • The green life number over your head is smaller and no longer pops up once your health is already full
  • The vault now shows the same items for every character on your account
  • MU Helper now picks up loot from kills made by an elf's summon, however far it strays to hunt them
  • A big monster's health bar now sits just above its head instead of floating high over its raised weapon, crest or wings
  • A Fairy Elf's summon now loots kills far from where she stands, instead of leaving them behind
  • A big monster's health bar now sits just above its head instead of floating off the top of the screen
  • When your game falls out of step with the server it now reconnects you to the server's own save, instead of losing items from your bag or vault
  • A crash that could happen right after targeting another player is fixed
  • Character screens that went blank after an earlier update are restored, with no characters lost
  • The quest log now shows the Magic Gladiator both reward paths on a quest's first clear, not just one
  • The game now tells you to update when your client is out of date instead of letting you play with mismatched rules, which could make your items disappear
  • MU Classic now opens on macOS 14 and later instead of only the exact macOS version it was built on
  • Getting hit while walking now stops you and plays your flinch and cry, unless you're riding a mount
  • A rune that only a second class can use now names those classes on its tooltip instead of wrongly saying every class can use it
  • Switching realms no longer shows a character's skill bar from a different character sharing the same name
19 października 202622 nowości · 29 poprawek

Nowe

  • Fairy Elf can heal and buff other players: click a player within 8 steps of her
  • While an elf's summon is out, an icon for it is shown on the HUD
  • Experience from a kill rises above the monster, like damage numbers
  • Items in the bag stand on a teal background, so empty slots are easy to see
  • Fast travel within the map you are on is free
  • Auto-play picks up jewels, runes and excellent items when the bag has room, and buys arrows or bolts when an elf runs out
  • Auto-play uses the elf's Greater Damage from the skill bar, and fights with the first skill on QWERT when no main skill is set
  • The +1 to +3 arrows and bolts show in their tooltip how much damage they add
  • Ale also speeds up Multi-Shot and Penetration
  • A new look for the elf's arrow count
  • Longer dry spells between rain and storms
  • The Golden Dragon flies away if the first part of its health is not broken within 4 minutes
  • An elf's shield aura no longer replaces a stronger one on a player, and tells you why
  • Lala in Noria no longer sells the Elite Yeti's orb
  • Experience from a kill fades out faster and more smoothly instead of staying up and cutting off
  • The Broker's Buy tab opens on the latest listed items first
  • Lost Tower 3, 4 and 5 hold more monsters for Tersia's kill contracts
  • The Chaos Machine refuses bound items
  • An elf's Greater Defense and Greater Damage cool down in 3 seconds instead of minutes
  • The character window shows only the points you spent; what stat runes add is shown on the Bonuses page
  • Life steal shows as a green +number over your head
  • The Chaos Machine lets you remove runes, add sockets or fuse runes on bound items

Poprawione

  • Multi-Shot's arrows hit only the monsters they reach, land in time with the arrows and fly smoothly
  • Arrows and bolts fly straight from the bow or crossbow
  • The Ring of Wind's gust goes towards what you hit
  • Click to move works again after an elf casts an aura or a heal
  • Elf summons are no longer overpowered: their armour no longer grows with the elf's points, and their health stops growing past a cap
  • Elf summons play their attack animation, cannot be dismissed by accident as they appear, and stay quiet outside combat
  • An elf's summon shows the damage it takes, and MISS when a monster misses it
  • Dungeon 2 and 3 can be reached by fast travel from level 60 and 70
  • A blow fully held by a shield shows only ABSORBED, not red damage
  • A weapon can be moved straight from one hand to the other for dual wielding
  • Closing the bag also closes the shop, vault, market, Chaos Machine or trade beside it
  • The Warp list is drawn over the party window
  • Global chat history is kept when you travel between maps
  • The quest pointer names the right quest, such as Tersia's in Lost Tower
  • The quest tracker no longer runs into the Golden Dragon's lines under the minimap
  • Fewer floating plants in Lorencia
  • Windows and Linux: no more crash on some NVIDIA cards (such as the RTX 3080) when moving items in the vault or putting a jewel on an item
  • A monster's spell shows MISS, ABSORBED or damage even when it lands from afar
  • A monster stands still instead of walking on the spot while its killing blow is still on the way
  • The outline around a hovered NPC traces her shape smoothly, with no gaps or jagged edges
  • Tersia's third floor no longer hands out a second Frenzy rune you cannot use
  • Click to move walks straight toward where you clicked instead of taking the long way round
  • Auto-play runs to a monster instead of walking when it is out of reach
  • The camera no longer shakes from other players' spells while you stand in a safe zone
  • A Bless or Soul jewel from the vault can be used on what you wear even with a full bag
  • Elf summons deal less damage and have less health, especially at higher levels
  • A jewel from the vault or Chaos Machine no longer duplicates the item it upgrades past what you can wear
  • Cometfall can only be learned by a Soul Master, and its reward moves from Tersia to the Sky Door
  • The market's item card always shows which class an item is for instead of running off the bottom
18 października 202611 nowości · 13 poprawek

Nowe

  • On first start, the game tests your PC and picks the best graphics settings it can run smoothly
  • The bag, vault, Chaos Machine and trade window work by clicks: click an item to pick it up, click again to place it
  • Right-click an item in the bag to sell it while a shop is open, or to wear it
  • Runes are named for their power, such as Rune of Stormcall, and their tooltip shows what they do first
  • Items drop and tumble to the ground as in the original MU, and items lying on the ground shimmer
  • "Inventory is full" and "This item does not belong to you" are shown when an item cannot be picked up
  • Asking for a trade from far away walks you to the other player
  • The party bar is hidden while the full map (M) is open
  • The launcher tells you if your graphics driver is old or missing
  • Chat has Local and Global channels: Local (/s) reaches players near you, Global (/1) reaches everyone in your region from level 20. Choose which channels each tab shows, and /ignore a player
  • Right-click worn gear to take it off, and right-click to put items into the vault or take them out

Poprawione

  • Windows and Linux: no more "graphics stopped" error at start on some NVIDIA cards (such as the RTX 3080) when other programs are using video memory
  • If Vulkan or Direct3D 11 does not start, the game uses the other one
  • After a graphics driver reset, the game restarts on lighter settings, capped at 60 fps
  • A minimised game uses less of your graphics card
  • Low-end NVIDIA cards start on Vulkan, and cards with 2-3 GB of video memory start on Medium
  • The launcher closes quickly, and keeps track of the game when it restarts itself
  • Picking up a rune plays the jewel sound
  • Fairy Elf draws her bow again, instead of swinging it like a sword
  • Devil Square no longer sends you back to Noria after the loading screen
  • A monster hits back as soon as you strike it, even when you miss
  • With the vault and the character window open, a click on an item no longer goes to the wrong window
  • Pressing Space over and over on an item you cannot pick up no longer throws it off the screen
  • No more floating grass by the mill in Lorencia
17 października 20269 nowości · 12 poprawek

Nowe

  • New region: South America, with its own server in São Paulo
  • New region: Southeast Asia, with its own server in Singapore
  • The launcher picks the region with the lowest ping for you. You can see or change it next to the Play button
  • Each region is its own world, with its own characters and players
  • Each region's server status is shown at the top of this page
  • Quest log: press L to see every quest by map, with its steps and rewards
  • Auto-play: a repeatable quest you have finished once can play itself. It takes the quest, hunts, travels and hands it in. The minimap shows when it is on
  • Auto-play keeps your defensive auras up while you fight with a shield
  • Space picks up the nearest item on the ground

Poprawione

  • Short connection hiccups no longer freeze monsters and players. They keep walking through it
  • If the connection drops, the game reconnects by itself
  • Graphics settings are kept when you start the game from the launcher
  • The launcher's Play button shows "In game" while the game is running
  • Items in your bag no longer change after an update
  • The character screen shows the shine of +7 and +9 gear
  • Holding the mouse to walk no longer spams the ground marker
  • Quest voices are no longer cut off when you accept or hand in a quest
  • Budge Dragon's health bar no longer bounces
  • Dark Knight with two matching weapons: each hand now hits for 70%
  • Fewer repeated runes from Lost Tower floor 5 and the Knights' Halls
  • If the graphics driver stops responding, the game restarts by itself and puts you back in the world with your character, instead of closing with an error
15 października 20266 poprawek

Poprawione

  • NVIDIA RTX: no more crash on start with Vulkan
  • Older graphics cards: Direct3D 11 now runs where Vulkan does not, and the game no longer crashes without Vulkan
  • Intel graphics: no more black screen and minimised window at start or on entering the world
  • Windows: no more freeze when the game is behind other windows
  • After a graphics driver reset, the game opens on a lighter setting; older Intel cards open on Lowest
  • A damaged game file no longer crashes the game

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